6 things we Pokémon Vets want to see in Pokémon Scarlet and Violet

Veteran Pokemon Lede
Image: Nintendo Life

The year was 1998. The Spice Girls were blowing up radio stations and Nintendo had every kid under 15 glued to their Game Boys Pokemon Red and Blue. Many of those kids, including some of us here at Nintendo Life, are now in our thirties – and therefore not long in this world – and it feels like Pokémon hasn’t aged with us older gamers. In fact, many Pokémon games have decreased in both difficulty and complexity from release to release. It’s gotten to a point where we Pokémon veterans sincerely hope that Game Freak will add or remove some features to both make games more challenging and streamline otherwise boring mechanics.

We’ve compiled a list of 6 things we old Pokémon players want to see on a Sunday morning almost as badly as a bowl of raisin bran Pokemon Scarlet and Violet introduce Generation IX later this year.

A return of challenge mode

Challenge Mode Cynthia
Image: The Pokemon Company / Bulbapedia

We want Pokémon games to be about as difficult as deciding what to eat for dinner a week in advance. is january Pokémon Legends: Arceus We’ve taken a step in the right direction by adding a level of challenge to a Pokémon game developed by Game Freak, but we’d be lying if we said we weren’t worried about Scarlet and Violet getting into the difficulty levels could fall behind.

Pokemon Black and White 2 tried their hand at a higher level of difficulty in the best possible way: they locked it behind trading by a key through the Unova Link feature obtained at the end of Pokémon Black 2. That is, to experience a higher level of difficulty, you would have to beat the game first and Have a friend to trade with to unlock challenge mode.

We’re old, game freak. We don’t have friends anymore. Give us a challenge mode from the start, or at least more trainers as intimidating as Cynthia.

A captivating endgame

Complete the Battle Frontier game
Image: The Pokemon Company / Bulbapedia

We’ll admit that Generation I didn’t have the best endgame, but sequel titles, especially Battle Frontiers in Pokemon Emerald and Pokemon Heart Gold and Soul Silver, added an addictive experience after beating the Elite Four. Since then, however, endgame content has been lacking or non-existent, falling short of what many non-Pokemon games offer. That’s partly because of the focus on story-driven content – the Delta Episode, Team Rainbow Rocket, Isle of Armor – and partly because the rewards for post-game content are often missing. Battle Points that players use to purchase in-game items aren’t enough to keep us coming back for more.

We’d like to see something as deep as the Battle Frontiers return with meaningful rewards – maybe shiny Pokemon, alternate forms, or an ever-increasing challenge akin to a roguelite mode – to take our minds off the crippling dread that recent events in the real-world have thrown at us world have instilled in us.

Accessible team building

Team building Torkoal
Image: The Pokemon Company / Bulbapedia

It’s not difficult to hatch 78 Bulbasaur to get six perfect custom stats. It’s as tedious as our commute to work before the pandemic. While other competitive games focus on getting the player into a match as quickly as possible, where they can hone their skills and test new strategies as the metagame unfolds, Pokémon games are content to waste our time, hundreds of eggs to hatch only to build a powerful team. This can take hours, even with many helpful items introduced in Sword and Shield and a Ditto with perfect stats to farm.

And Arceus forbids it if we want to make a minor adjustment to our team, such as: For example, lowering or increasing a speed stat based on meta changes could waste those precious hours before our 9:30 bedtime.

Individual stats and effort stats need to be further streamlined to help both old players save the day and new players embrace the esoteric mechanics.

competitive incentive

Competitive Incentive Match
Image: The Pokemon Company

Much like the rewards given out in post-game content, the incentives to play Pokémon competitively are barebones; Players receive rewards at the end of each game month, but they are often negligible. In addition, the ranked battle system is in Pokemon Sword and Shield feels undercooked. Advancement through each tier – from Poké Ball to Master Ball – is solely dependent on wins and losses and not a matchmaking system that pits players against players of similar skill. A new player with a half-developed team could be paired with a professional player training for the VGC World Championships, which negates both when it comes to advancing the skill level and makes online Pokemon unnecessarily daunting to deal with to commit to it.

We seasoned Pokémon players need constant validation of our skills, rather than being denied by our jobs and emotionally distant Boomer parents. As of Sword and Shield, we might as well – we don’t know – read a book or take a cooking class instead.

Another Eeveelution

Eeveelution Sylveon
Image: The Pokemon Company / Bulbapedia

Eevee will be included in Pokémon Scarlet and Violet. This is unconfirmed, but with the popularity and marketability of the fox-like Pokemon being second only to Pikachu, we’d be surprised if Game Freak skipped Eevee.

Eevee Predictions happen with every Pokémon release. We predicted it for Pokémon Legends: Arceus and got it wrong, and recently a rumor and an intriguing theory pointing to a new Eeveelution makes it seem more than likely that it will happen in Scarlet and Violet.

Many newer Pokémon fans may not know that Eevee only had one time before modern history was recorded three Developments. It’s been 9 years since the last Eeveelution, Sylveon, debuted in Pokémon X and Y, and if we have to wait for another generation of games, arthritis could prevent us from enjoying the ghost- or dragon-like Eeveelution of our dreams .

A Chonky Pikachu

Chonky Pikachu
Image: The Pokemon Company

Back when Pokémon games were black and white and we had to hike both ways uphill to school in hail and without goggles, Pikachu was chonky. For us Poké veterans, this represents the ideal Pikachu form, and you might not like it, but this is what Pika’s peak performance looks like.

Chonky Pikachu returned in Sword and Shield with a Gigantimax form, and while we’ve already seen Pikachu rubbing his cheeks in the Scarlet and Violet reveal trailer, if Game Freak has any love for his old ones, they’ll do it right away Fans cherish swapping out the thinner in-game model for one that better suits the Generation I sprite.

Yes – we are aware that this post sounds a lot like an old man yelling at kids to get off his lawn. Because it is. Pokémon is no longer made for those of us who started playing in 1998, who fought Agatha’s Gengar and looked for a Mew under the SS Anne’s truck. Each subsequent Pokémon release has one target audience in mind: kids, not video game critics in their thirties. And that’s okay. Pokémon doesn’t have to be made for us; In fact, some of the charm might come from its childlike appeal, which takes us back to a simpler time without so many backaches.

But that doesn’t mean we can’t dream. If Pokémon Legends: Arceus’ formula restructuring and added complexity and difficulty are all that, Game Freak is listening, and maybe when Scarlet and Violet release later this year we’ll have a challenge worthy of our quirky old souls.

What are you saying? Are there any features you would like to see added or tweaked in Pokémon Scarlet and Violet? Young or old, comment below!

https://www.nintendolife.com/features/6-things-we-pokemon-vets-want-to-see-in-pokemon-scarlet-and-violet 6 things we Pokémon Vets want to see in Pokémon Scarlet and Violet

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