ArcheAge and ArcheAge Unchained both have temporarily disabled the in-game market as the team at Kakao Games worked to resolve issues with some of the rewards being sent out as compensation to switch servers back in December. As a result, these bags were blocked from use, but the company took the additional step of closing the in-game markets temporarily in both games as they resolved the overall issue.
Since taking over as publisher give ArcheAge franchise, Kakao Games has been working on some issues related to exploit a gold bug for RMT . operation. The Latest banwave update on RMT and exploit investigation also gone. The week’s tally showed 281 accounts banned on six servers, including 23 accounts for RMT buyers and 258 accounts related to freight hacks and RMT sellers. The freight hack led to “the cause of price hyperinflation. Additionally, we are investigating the methods these abusers used and are working alongside the developers to fix it.” These regular updates are separate from the pocket situation, but overall, both are affecting the player experience for ArcheAge and ArcheAge: Unchained.
The Kakao team apologized for the ongoing issues and specifically the temporary closure of the in-game markets. Of course, this is a staple of most MMOs, so the best case scenario here is a bear market for the shortest time possible.
Dealing with miners and the impact of transactions is nothing new, with games like New World also struggling with a variety of issues recently, including some temporary shutdowns of transactions. The announcement was made yesterday and there is still no word on an estimate of when things will return to normal with open trading.
View announcements ended at ArcheAge.
https://www.mmorpg.com/news/archeage-temporarily-closes-in-game-marketplace-to-address-cash-bag-issue-continues-banning-for-rmts-2000124375 ArcheAge Temporarily Closes In-Game Market to Solve Cash Bag Issues, Continues Ban on RMT