Babylon’s Herbst developers have “no plans to scale back development” after a rocky start.
Despite its rocky start, Square Enix has confirmed that there are “no plans to scale down Babylon’s Fall’s development.”
Babylon’s Fall, PlatinumGames’ latest game, was released earlier this month to mostly negative reviews. The game currently sits at 42 on Metacritic, a site that collects game reviews.
In our 4/10 Babylon’s Fall review, we said it’s “not a broken action RPG, but it’s not a good one either – and it’s one of the ugliest games in multiple console generations.”
Despite these reviews and more, Square Enix is doubling down and wanting to make this game as great as possible. On Twitter, Babylon’s Fall’s official Twitter account tweeted a message to fans seeking to answer the question, “Is continued service in jeopardy?”
“No, there are no plans to reduce the scope of Babylon’s Fall development,” the tweet said. “The content leading up to the end of Season 2 is now virtually complete and we have started work on Season 3 and beyond.
“We will continue to provide new content to the game and make improvements based on player feedback to keep existing players playing and attract newcomers. We want to thank all of the Sentinals who are already enjoying the world of Babylon’s Fall, and we look forward to welcoming more of you in the future!”
The team also revealed new details about Babylon’s Fall 1.10 update and the NieR: Automata collaboration event. This update adds a new chapter in Resurgence, a new map in Tower of Babylon: Blockade Zone, a new faction and weapon type, a level cap increase, a new high difficulty game mode called Gauntlet, and much more.
As for the NieR: Automata collaboration, this event will take place from March 29th to April 26th and will feature “a plethora of collaboration items, quests, and more to let you enjoy the world of Nier: Automata to your heart’s content.”
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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and further Pull out.
https://www.ign.com/articles/babylons-fall-devs-have-no-plans-to-reduce-the-scale-of-development-following-rocky-start Babylon’s Herbst developers have “no plans to scale back development” after a rocky start.