Battlefield 2042 developer DICE is fixing issues in its “Walking Simulator” style maps, but not before summer 2022 at the earliest.
In a developer blog post, DICE addressed a number of issues with its card design. Excessive travel times between points of interest, a problem commonly identified by players, were said to be a result of its 128 player matches.
“We’ve seen you use terms like ‘running simulator’ to describe how that feels in-game,” the post reads. “We understand that this is not a satisfactory experience and agree that the total travel time is excessive.”
Battlefield 2042 Map Updates
The team plans to fix this by moving the base spawn and flags closer together and focusing on the Kaleidoscope map first. The updated version will be released during Battlefield 2042 Season 1, which was recently pushed back to Summer 2022, meaning it could be more than a year before all seven maps are fixed
DICE has provided “before and after” images (above) to show players what the updated maps might look like, although it has made it clear that it is still collecting feedback and as such those plans could change.
It also said its maps have too many open, flat areas, allowing snipers to take out players from afar with no real defense. DICE plans to fix this by ensuring that “there are more ways to hide from enemy line of sight while going from target to target”.
There are also problems in smaller spaces, the developer said, as there are no real paths to targets that allow for balanced firefights between defenders and attackers. Enemy fire comes from all angles instead, the developer said, so they’re working on implementing more defined paths.
The 128-player matches have also resulted in chaotic matches, especially in Breakthrough, and as such, DICE is considering reducing the player count to 64, alongside other solutions such as reducing the number of spawning vehicles.
DICE said all of these issues will be fixed when the map updates are released, and is already implementing “healthier behaviors” into the maps coming later as DLC.
Battlefield 2042 has had a rough three months since its multi-issue launch in November, and publisher EA recently admitted it didn’t live up to expectations, prompting more than 220,000 players to file claims for their money back.
Ryan Dinsdale is an IGN freelancer who occasionally thinks about tweeting @thelastdinsdale.
https://www.ign.com/articles/battlefield-2042-devs-say-future-maps-will-be-smaller-in-response-to-walking-sim-complaints Battlefield 2042 developers say future maps will be smaller in response to “walking sim” complaints