Blizzard is “actively” working on Diablo 4 beta queue times

Blizzard thanked players for their patience after some waited in hours of queues this weekend to participate in the Diablo 4 open beta test.
In a statement sent to the the official forum of the gameThe community team reassured players that they were “actively working on the issues” and promised to “increase player flow” and reduce queue times once numerous disconnect issues were resolved.
In an update released a few hours later, community manager PezRadar thanked everyone for the “overwhelming response to the early access beta weekend” and reiterated that the team was struggling with the drop-in/drop-out multiplayer “followed and actively working on it”. Rubber banding when switching zones and high RAM and GPU usage. The team is also aware of an issue where “players who are banned from a game receive an error message stating their party doesn’t exist”.
“As the team tackles these specific things and more, we also manage in-game player flow through our queue,” added Pez. “Many players have successfully logged into the game, but we are aware that some have waited longer than expected.
“As we continue to roll out improvements to our server stability, we expect our players to see further queue time improvements.”
The statement concluded by confirming that the team would “continue working tonight and overnight” and promised to provide “additional updates” during the beta period.
ICYMI, Diablo 1 and 2 co-creator Erich Schaefer has joined Moon Beast Productions to “redefine the action-RPG genre.”
Schaefer will join industry giants Peter Hu and Phil Shenk as chief creative officer, where he will provide “creative direction” for the studio’s unannounced action role-playing game.
https://www.eurogamer.net/blizzard-is-actively-working-on-diablo-4-betas-queue-times Blizzard is “actively” working on Diablo 4 beta queue times