Dead Space accessibility options include a content warning feature
motive detailed the accessibility options for Dead Space.
The remake released today has a wide variety of features that players can implement as they see fit. These include storytelling menus, a range of subtitle options, controller customization, five difficulty levels, and a colorblind mode. You can see what many of these options look like in the video embedded below.
In addition to these features, the Dead Space developer has also added an optional content warning feature. When this feature is used, players will be notified of any upcoming game content that may disturb them. It does this “by displaying an unobtrusive pop-up giving a brief description of the nature of the event waiting around the corner, or in an audio or video log, before you play it” (see header image above).
In addition to these warnings, there is also the option of making this content unrecognizable if you wish. If players choose to do so, they will “still hear any audio” happening in-game at those specific moments, but “a blurring effect will hide the visuals until the scene has played out.”
This feature is primarily used for content that contains “intense violence against people, strong psychological horror, or self-harm.” The developer stressed that it doesn’t cover things like damage done to Dead Space’s Necromorph enemies.
“Dead Space remains a blood-and-blood horror game,” Motive explained. “We didn’t want to go against the core of the game.”
All of these features are optional, of course, allowing players to customize their Dead Space experience as they see fit.
Morgan Baker, EA’s Game Accessibility Program Manager, added, “Obviously, all of these features have room to grow… Game design is a continuous journey, and there’s always room for improvement.”
To learn more about Dead Space, you can read Edwin’s thoughts on it in his review here.
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