Downtime for New World Arrived today to fix bugs caused by January update

New world received some downtime today to fix some issues that led to from yesterday’s January update. Issues being fixed include a major issue with player inventory that disrupted proper item stacking and caused inventory to quickly fill up. They are also addressing server issues affecting Expeditions and Outpost Rush.

Players discover that trying to stack items in inventory is not about stacking identical items. If the items are crafting materials, when someone tries to craft with them, the items will be consumed as used, but the crafting will fail.

Other issues are being worked on during downtime, including reactivating an item that was removed from the game by mistake, the Ring of the Forgers Signet. Players will be able to earn it in-game once this patch goes live, but if it’s in your inventory and disappears, reactivating it in-game will not make it appear in your inventory again. friend. Just like with the Harvester device that they have to replace the player later on accidentally deleted the set from the game, there will be a good fortune in the future that will return the item to players who have lost it. There is no date yet on when this will happen.

There is also a bug that causes loot from Elite Chests in Expeditions about the mutated Lazarus device does not match the Player’s level of Expertise. Once this bug is fixed, Essence Chests will drop loot based on the correct Expertise values. Team will return Mutator Orbs then for those who used them while the bug was still affecting the game.

Patch for New world It is expected to take about two hours and will begin at 2:30pm ET, 8:30pm CET. You can read the announcement and update about this patch here.

https://www.mmorpg.com/news/downtime-for-new-world-coming-today-to-fix-bugs-caused-by-the-january-update-2000124191 Downtime for New World Arrived today to fix bugs caused by January update

Fry Electronics Team

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