Dungeons Of Dreadrock brings Zelda-like dungeon crawling from the 80s to Switch this May

What is a top-down dungeon crawler? Something like The Legend of Zelda: A Link to the Past, but with grid-based motion! Christoph Minnameier hopes to deliver on that promise of a modern dungeon crawler with Dungeons of Dreadrock, inspired by classics like Dungeon Master. eye of the beholderand modern favorite Legend of Grimrock. And we don’t have to wait long to dive into this dungeon as the game launches on May 12th on Switch.

In Dungeons of Dreadrock you travel through 100 custom made levels in Dreadrock Mountain to save your brother from being sacrificed. you will find it zelda-like puzzles in each level and the little guy you play even has a green hood!

The focus on these handcrafted levels is key as the developer has some strong opinions on procedurally generated dungeons and roguelikes! And hey, there are already plenty of those on the Switch, so we’re excited for some brand new experiences! It’s also perfect for the Switch as you can easily pick up and play the game in short sessions. It makes the dungeon crawling genre a bit more accessible.

We pulled details about the game from its Steam page, where user reviews are 100% positive:

“Dungeons of Dreadrock is an adventure game that includes action, exploration and combat, but mostly focuses on puzzles.

“Every year a little boy is chosen to defeat the king of the mountain.” – Only this time it’s your brother. After escorting him to the Dead King’s Gate and letting him enter himself as instructed… Well, let’s just say things aren’t going as the village elders expected.

To reach the dead king’s crypt and save your brother from being sacrificed, you have to solve puzzles, avoid traps and fight against a bunch of enemies. There are scrolls to decipher, levers to pull, floor tiles to step on, fireballs to dodge, doors to smash or unlock, and a whole host of enemies to kill. But while zombies or direbugs are easy prey, many other creatures, from ogres to dark elves, minotaurs, and dragons, require more than brute force to defeat.

Dungeons of Dreadrock basically takes the idea of ​​old-school, grid-based, real-time, first-person dungeon crawlers (such as dungeon master, Eye of the Beholder or Legend of Grimrock) and shifts the perspective from top to bottom. But what seems like a small twist leads to a whole new (yet somewhat familiar) experience that’s accessible to both old-school and casual gamers.”

Dungeons of Dreadrock is already highly rated on PC, iOS, and Android, and the game’s bite-sized, pick-up-and-play nature means it’s ideal for handheld play.

Are you getting the game on Switch on May 12th? Let us know in the comments. Dungeons Of Dreadrock brings Zelda-like dungeon crawling from the 80s to Switch this May

Fry Electronics Team

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