Elden Ring is gaming’s biggest liar

elden ring seems like your average RPG on the surface. It has all the usual components; a magical world of fantasy, political intrigue, impossibly large weapons and the promise of a fight against a god at the end. It even turns out that you’re fighting more than one god before the credits roll – and that’s the game’s least deception.

The ending of Elden Ring and spoilers for the full game below.

Elden Ring is based on deception. It depends on you. Not just once, but for the entire game, making you an unknowing champion to a cycle of abuse and oppression. It starts at the beginning. The scene begins with a somber image: Queen Marika the Eternal is missing, we are told, presumably the result of an unknown third party blowing up the Elden Ring and plunging the world into civil war. This is the cue for the tainted to return home and restore order.

You only realize later how much is wrong with this setup and how deliberately misleading it is. For now, however, you’ll be thrown into a sinister church and inevitably die—an awkward start to what was to become your great journey.

This is where FromSoft deploys its signature hands-free storytelling to brilliant effect. As soon as you emerge from the underground, you are faced with a huge world and don’t know where to go. A tutorial element tells you to follow grace, and given that grace is what keeps you alive, it certainly must be the way to go.

Places of grace bring life… but what else?

Where Grace takes you is just as important as where not. Elden Ring pushes you towards Stormveil Castle and Godrick, while Caelid’s Sites of Grace practically pulls you towards Redmane Castle and Radahn. The Golden Order is glad you murder her, or even Rennala, if Ranni hadn’t intervened. Marika warned her children that they would only be fit for sacrifice if they didn’t live up to their expectations, and Enia the finger reader later tells them that it is the Great Will’s wish that you exterminate the useless demigods.

Grace half-heartedly guides you around the giants’ mountain peaks and offers no guidance to find Malenia or Miquella (Marika’s favorite children and the least threatening to the Golden Order). The Mistwood, on the other hand, lacks any kind of mercy – a notable omission considering there lies evidence of the brutality of the Great Will beneath the earth – while Liurnias takes you past other troublesome locations, such as the site of Gideon’s massacre and those associated with it areas with the truth behind the shattering.


The favorite child confronts.

In theory, that grace comes from Marika. When resting at the Sanctuary on the Weeping Peninsula, Melina will appear and conjure up Marika’s words from the past. The Eternal Queen promises to those who would be tarnished, saying that after their death she will restore their grace to them, that they may return to the lands in between and wage war for the Elden Ring and gain strength from death.

However, it is not true. Perhaps Marika was over the top, full of hubris and intent on undermining the Golden Order she had outgrown. Or perhaps this was an aspect of Radagon – the faithful servant of the Order – speaking through her. Anyway, you later learn that after Marika’s captivity, the Great Will granted mercy to the Tainted, so one of them would restore the Elden Ring and become the new ruler of the realm.

After carrying out the wishes of the Greater Will and killing at least two demigods, the fingers finally reveal the truth: Marika shattered the Elden Ring and was imprisoned for her sin. But even that isn’t the whole story, as fingers comfortably bypass some important facts. Melina tells you at Minor Erdtree Church that Marika has proclaimed her intention to “explore the depths of the Golden Order” and no longer cling to blind faith, possibly because she was beginning to become disenchanted with her divine overseers to become.


Melina speaks Marika’s words from the past.

Whatever the case, Enia’s revelation contradicts everything the game has told you so far… but this is also when the fingers conveniently reveal that you are her chosen one. Just as the Greater Will lured the tarnished back with promises of glory and a chance at the Elden Ring, now they lure you with an even greater lie, the promise of a new era.

And it’s a lie. The normal ending and its variations are a sham and don’t even come close to creating a new order. Ranni is at this point the only being in The Lands Between capable of overthrowing the Order, although Melina believes she, and later you, can do it. Melina envisions a world free of the Earth Tree’s rule and seems to believe that burning the Earth Tree is enough to break the Golden Order’s hold, perhaps freeing Marika and continuing her rebellion against the Greater Will leaves.

However, the problem is Marika or what is left of her. At the end of her journey, Marika literally exists as the ship of the Elden Ring and nothing else, her body lifeless, Radagon rooted out and the shattered remains of her corpse bowed under the Ring’s weight forever. Each ending where the ring is repaired involves replacing Marika’s shattered head on her scarred body. And that’s on purpose. The order you help create is just as hollow – just as irretrievably destroyed – as is Marika’s empty body.


Would you reject such a… holy child?

This is a world where parents reject their supposedly cursed children because they were born different, like Marika and Godfrey do with Morgott and Mohg. Friends break their bonds of camaraderie when one of them dares to espouse ideas contrary to orthodox belief, and scholars like Brother Corhyn are afraid to seek knowledge for fear it might upset tradition.

The Age of Fracture is really what the name says, perhaps the only whole truth in the entire game. It’s a broken age with an Elden Lord and an inanimate puppet; One who supports the stifling rule of the Greater Will and the other who is now forever powerless to challenge it.

https://www.vg247.com/elden-ring-gamings-biggest-liar Elden Ring is gaming’s biggest liar

Fry Electronics Team

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