Epic Games is releasing a “free for all” Unreal Engine 5 editor for Fortnite, allowing developers to monetize what they make.
CEO Tim Sweeney told Fast Company that about half of players’ time in Fortnite is spent playing other users’ content, and Epic Games wants to make that experience richer through the editor and the ability to monetize that custom content .
“We will release the Unreal Editor for Fortnite, the full possibilities you have seen [in Unreal Engine] Opened up so anyone can create very high quality game content and code,” Sweeney said, “and use it in Fortnite without having to make a deal with us. It’s open to everyone.”
He added that Epic Games’ goal is to make Fortnite a marketplace similar to Steam or the App Store, comparing it to other games like Roblox, which are free to download and play normally but are player-made Contain content that can be purchased with real money.
Sweeney said, “We’re building an economy, and it’s going to support creators to actually build businesses around their work and make increasing profits from the commerce that occurs when people play their content.”
Epic Games’ Unreal Engine 5 was released in April and the developers are already doing some pretty impressive things. Working alone, Lorenzo Drago created an incredibly realistic scene of a Japanese train station that is almost indistinguishable from real life.
This idea of monetizing this custom Unreal Engine 5 content also ties into Epic Games’ foray into the Metaverse – an all-encompassing digital world with its own economy – into which Sony and LEGO’s parent company, KIRKBI, have invested billions.
Fortnite itself already fulfills much of the concept of bringing “the real world” into a common online space. Countless collaborations between the biggest entertainment franchises and Epic Games combined with real-world events like Coachella have already brought the idea to life, and having its own economy will only bolster that.
Former Nintendo of America President Reggie Fils-Aimé also believes in this way of monetizing games and recently commented that he believes in the concept of Play to Own. For example, after spending 300 hours building an Animal Crossing island, he wants to be able to make some money from it.
Ryan Dinsdale is an IGN freelancer who occasionally thinks about tweeting @thelastdinsdale. He’ll be talking about The Witcher all day.
https://www.ign.com/articles/epic-games-unreal-engine-5-editor-fortnite Epic is releasing an Unreal Engine 5 Editor just for Fortnite this year