Entertainment

Far, Change Tides Review: Living in a Watery Wasteland

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Any sailor can tell you how heartbreaking it is to own a boat as well as joy. Each ship is a time-consuming and incredibly fun item, with the hope that the second will outperform the former.

There is no doubt, however, that anyone has had as much trouble with their ship as the boy in Far: Change Tides, who finds himself adrift in a broken world. In this sequel, Swiss studio Okomotive returns to the themes of 2018’s puzzle-platformer game Far: Lone Sails, in which a girl crosses a dusty countryside in a powered dirt boat. wind.

Changing tides transports the film to the waters of a scarred society, where the boy may be the last human alive. Like Lone Sails, the main objective is simply to go from left to right in the direction of… well, what exactly? Safety? Redemption? Survivors? Changing Tides doesn’t care much for explanation and leaves the player watching the debris go by and wondering what happened here.

The tattered ship certainly had better days, but with determination and coordination, the boy was able to coax it into a pause thanks to the wind and engines. Like all boats, it has a tendency to break down or run out of fuel.

But this isn’t a frenetic, more leisurely paced spin-off adventure than similar games like Lovers in a Dangerous Spacetime. However, managing resources and arranging competitive missions requires you to expend a lot of energy running from station to station around the boat to keep things running. Only when you cool an overheated engine will the injection fuel dry out. Then the mast needs to be lowered to overcome the obstacle. Or the wind changes direction and the sails require adjustment.

Periodically, this melancholy but captivating loop will stop when the ship encounters an obstacle, such as a locked gate or debris blocking its way. Puzzles and platforming elements now rise on land as the boy negotiates abandoned buildings and strange structures, searching for levers and machines to clear the way for the ship.

As the adventure progresses, you gain more parts to expand your ship’s capabilities, from winches to submersibles. Despite these expansions, the Sail change relies heavily on a few core verbs and repetition begins to weigh on it over time. The control system can also be tight, with frequent falls and faulty switches likely to be caused by developers rather than unskilled players.

Still, Okomotive makes for a thought-provoking and engaging journey, amplified by a dreary soundtrack and some awe-inspiring visuals. All is not simple sailing but have a lot of fun in this boat ride.

https://www.independent.ie/entertainment/games/far-changing-tides-review-wallowing-in-a-watery-wasteland-41445571.html Far, Change Tides Review: Living in a Watery Wasteland

Fry Electronics Team

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