Some of the leading developers behind it Final Fantasy 16 apparently worked on one before bloodborne-style, asymmetric multiplayer game that was ultimately discontinued.
According to Final Fantasy 16’s Naoki Yoshida, both himself and several other lead developers have been working on a separate fantasy game that they said is “basically Bloodborne.” This is from Yoshida’s own bi-weekly Famitsu column, Yoshida Uncensored, which was translated by a fan, emphasizing the section on ResetEra about this canceled game.
This Bloodborne-like game was apparently about a year in development before Yoshida, Hiroshi Takai, Kazutoyo Maehiro, and Hiroshi Minagawa, the first three of whom were brought in to fix Final Fantasy 14. The game appeared to be a “pretty hardcore action game,” according to Yoshida. “If we had gone ahead and Bloodborne released first, we would probably be freaking out now,” Minagawa said, apparently laughing as he said it.
“It had the same guns and cannons. And it was Gothic in style,” Takai said, while Yoshida joked, “Where have I seen that before…?”
Bloodborne had online multiplayer elements, like the Souls games before it, but this canceled game appeared to be more of an asymmetric multiplayer game, pitting four players against one, with the single player killer having stronger powers and trying to kill the others to kill. “It was basically Bloodborne plus that system… If we had gone ahead I think we would still be working on it now,” Yoshida explained.
Of course, given the mention of this canceled game, some fans are speculating that it may have influenced the design of Final Fantasy 16. Takai, director of 16, has also previously worked as a designer Devil May Cry V, so clearly action combat will be an important part of the game. And while it’s not gothic, it goes back to a more medieval-inspired setting that’s also meant to have a slightly darker tone, so some ideas could have been translated into the next main line of Final Fantasy.
https://www.vg247.com/final-fantasy-16-devs-bloodborne Final Fantasy 16 developers have previously been working on an asymmetric co-op game that was “basically Bloodborne.”