Gran Turismo 7 Developer is Polyphony Digital My apologies for the changes recently introduced to the game’s economy and promises improvements and a million free credits. These changes come after the game had one Mass failure last weekwhich was the result of an update that also made changes to how players could earn credits by actually playing the game instead of through microtransactions.
in one Post on the PlayStation BlogPolyphony President Kazunori Yamauchi apologized for “the frustration and confusion caused last week with our patch updates, which not only resulted in a server outage, but also adjustments to the in-game economy that failed without a clear statement to our community.” As a “goodwill gesture,” the company promises to give players “an unpaid credit package of 1 million” credits.
The post states that users should see the credits “coming soon” in their accounts and that they will only be given to people who owned the game before the post was published. While I don’t seem to have gotten mine yet, the sign up and receipt deadline is a way out – Polyphony says the offer is valid until April 25th.
The post explains that the changes to the in-game economy were made to “provide more accurate rewards based on time spent and completion,” something Yamauchi previously addressed when discussing the outage. At the time, he said he couldn’t explain the upcoming changes in detail, but Friday’s post appears to be that explanation.
The post details a patch coming out in early April that aims to “restore the rewards system with greater balance across the game to benefit all players.” After the update, players should notice the following:
- Roughly doubled rewards for “the events in the second half of the world range”
- “High rewards” for getting gold and bronze in the Circuit experience
- Increased rewards for online races
- Eight new hour-long endurance race events in missions that will “have higher reward settings
- A higher cap on how many unpaid credits users can have, from 20 million to 100 million
- More used and legendary cars are sold at the same time
The post also outlines what’s to come “in the near term” – although it doesn’t give a date for those changes or any further details. These changes are:
- Increased payout value of limited-time rewards
- More additions to World Circuit Events
- Endurance races are added to missions, including 24 hour races
- Online time trials will be added, with rewards given “according to the player’s difference to the best time”.
- Players can sell their cars (consider your days numbered, 1965 Mini Cooper)
From the appearance of Gran Turismo and PS5 Subreddits, users generally seem happy with the changes, particularly the fact that you can sell your cars (although there are some questions about whether you can sell gifted cars and whether you’ll get GameStop prizes for doing so). A big bugbear that isn’t addressed, however, is the game’s reliance on the internet connection to function. Server maintenance last week Put the game offline for over a daywhich highly limited how you could play it
Given that the post is from Friday GT7 As a “live service” it doesn’t seem like we should hold our breath for changes that would make the game more offline-focused. Still, the updates we know we’re about to receive are exciting, both in terms of making the game more enjoyable and adding new (albeit grueling) experiences.
https://www.theverge.com/2022/3/25/22996282/gran-turismo-7-polyphony-digital-grind-credits-changes-sell-cars-endurance Gran Turismo 7 players will get one million free credits after the grin update