GTA 5 is coming to PS5 tomorrow…but I don’t want to stop playing GTA: Chinatown Wars

Delivering a block of heroin to a clearly paranoid dealer, I closed the price with the DS stylus – and couldn’t help but picture Shigeru Miyamoto refusing. As the often smiling creator of Mario – the game’s cute godfather – Miyamoto seems lovablely innocent. Now, I’m using the device that brought us Nintendo to push Class A drugs.

However, there are still more pressing issues at hand. Finally agreeing to my price, the scruffy-looking snack guy reluctantly handed over the cash. Suddenly, the siren pierced my ears. God damn it. I was set?! It’s not important; The finer details and Shiggy’s sad eyes will have to wait. When an impressive convoy of police cars flooded the park, I sent my tiny 2D avatar running as fast as the B button would carry me. As the officers yelled to close the door, I rammed a molotov into the nearest team’s car and dashed over the park’s railing, pulling a taxi driver out of his cab before hitting the gas.

Welcome to GTA: Chinatown Wars – Nintendo DS’s most exciting debauchery game.

For most, this is the forgotten GTA game. And if to be honest, I’m not really sure what to expect from Rockstar’s curious DS extension. After seeing a few stylized displays back in the day, I envisioned a sort of semi-linear, seminal collectible — something that loosely captures the feel of the franchise. What I got instead was one of the most mechanical and authentic drug-oriented GTA outings to date.

Released in 2009, this DS exclusive was one of seven games rated ‘Adult/18+’ on Nintendo’s family-friendly handheld – and it bombed. terrible. With GTA fans happily playing the HD Nico-centric adventure of the 2008 franchise, Grand Theft Auto 4, it seems gamers are no longer interested in playing GTA from the top. Back in 2009, I was also one of the players being mocked. But now, after picking up an old copy on eBay, I can’t stress how wrong I was.


In many ways, Chinatown Wars is the most realistic GTA entry you can play. From forcing you to take a hot car, buying your own gas, and measuring the volatile prices of the drug market, this humble expansion from Nintendo offers some of the most poignant gameplay in the series. Its story is also amazing; written by series creator Dan Houser and produced by Rockstar founder Sam Houser (who looks a bit like Harry Potter, according to the BBC) Chinatown’s dialogue is as sharp and uncompromising as its brothers. on its control panel.

For those worried about censorship, dodgy jokes, street crimes, and bloody betrayals still abound. While the main parts of the story are told via text and the animated graphic novel panel is smooth, I was surprised to discover that the dubbing still highlights the sleazy corners of the streets of the city. Liberty City. Stepping down the main pylon in Liberty City’s Chinatown, a wasteful guy next to me exclaims excitedly, “I must have made two grams… I LOVE this city!” before I was offered the time of my life with a favorite sex worker who gave the mission. Yep – this is definitely still Grand Theft Auto.

Becoming a drug lord is the highlight of the series. Unlike in other GTAs, the drug trade isn’t just a story here; it’s a core mechanic. Where, in the mainline GTA, you can accumulate tons of cash and really have very little to spend, in Chinatown Wars the main quests pay surprisingly low. While the core story will give you a decent salary to earn, it’s the drug dealing side quests that are mostly the real dollar-denominated option. If you take the time to do drug deals throughout the Free City, you can earn a substantial chunk of change, allowing you to slowly buy apartments around the cities and live with your Scarface fantasies.


Like GTA 4 before it, Chinatown Wars tells the story of an immigrant trying to get to America – though this time our hero has a fortune on his side. Unlike Niko Bellic, the protagonist of Chinatown Wars is the heir to a famous Chinese dynasty. With your father dead, it’s time for Huang Lee to leave China behind and reunite with his estranged family in the Free City – regaining the Triad’s former glory. It is this taste of the Southeast that has created a new and different feeling for this DS-produced GTA. For example, the martial arts-focused combat is a good change of pace from the main games, and it feels oddly enjoyable to see Freedom City through non-Western eyes.

Speaking of Liberty City, this DS outing offers a surprisingly large and realistic sandbox. Impressively, aside from Alderney City, every aspect of GTA IV’s Free City is included in this tiny DS cartridge. I find myself regularly recognizing certain areas on the map from the official Xbox 360 game, which – if I’m honest – feels a bit like witchcraft on a low profile handheld to Nintendo’s absurdity.


Unsurprisingly, GTA’s clumsy driving doesn’t translate well for the DS, given the fact that I’m referred to as an angry pedestrian I almost ran over screaming “you bitch, bitch !”. Certainly, not quite as motivating as the feedback I received. Cooking Mama, but, OK man – take note. The way you escape from the police car is also very unique here. There’s a very cool Burnout feel to the car chases in Chinatown Wars, with destroying the pursuing police cars allowing you to escape that nasty bounty, instead of destroying the car. of the team will add to your problem.

If there’s one area where GTA feels compromised on Nintendo’s 2004 handheld, it’s the radio stations. Get rid of unnecessary talk show hosts and have a faulty lo-fi instrumental soundtrack, the tunes here are like accompaniments to rapper Soundcloud’s mixtape. Or “lo fi bang to learn and wear drugs to”. Sure, they’re not the licensed explosive rockets you’d expect from Chinatown Wars console counterparts, but they’re still quite vibrating – giving me a nod as I shoot down rival gangs and knock out another pedestrian. Sorry ladies and gentlemen, that was a really bad time for me.


As I continue to lose myself in this small, low-resolution world, I’m amazed that Chinatown Wars represents the endearingly quirky kind of gameplay that can only come from a dedicated handheld game. use. In fact, it’s a GTA built entirely on the convenience of mobile play. From instant mission restarts, autosave, and really cool touchscreen implementations, this is the kind of lovely experiment that the ubiquity of modern gaming platforms means we can won’t see you again. And despite its tone, it also fits perfectly with Nintendo’s vision of the handheld.

Aside from the loss of half-dimensionality, what shocked me the most while exploring Freedom City on Nintendo’s first dual-screen console was how powerful this sprawling sandbox really was. There’s just something about Chinatown Wars that feels instantly appealing. Maybe it’s the well-thought-out touchscreen controls, the obvious love and care poured into every pint-sized pixel, or simply the inherent naughty habit of playing something rough. continue on the Nintendo console.

Either way, the end result is something I’m hugely pleased with compared to the impressive GTA Trilogy remakes coming in 2021. With a well-deserved 93 rating on Metacritic and with GTA 6 not coming any time soon. This overlooked classic is well worth your time. GTA 5 is coming to PS5 tomorrow…but I don’t want to stop playing GTA: Chinatown Wars

Fry Electronics Team

Fry is an automatic aggregator of the all world’s media. In each content, the hyperlink to the primary source is specified. All trademarks belong to their rightful owners, all materials to their authors. If you are the owner of the content and do not want us to publish your materials, please contact us by email – The content will be deleted within 24 hours.

Related Articles

Back to top button