343 Industries has released an update for Halo Infinite resolved issues with Big Team Battle (BTB) and made other changes.
There have been problems with BTB since launch. The problem is related to matchmaking, leaving players with constant queue times. A hotfix was released last month would have helped the problem, but it didn’t “get the job done”.
With today’s update, players will find full matches faster and more consistent.
The update also makes the Scorpion Tanks and the Samurai appear more frequently on the BTB map, and Fireteam members in BTB matches will now have their chosen Fireteam Marker color, but will still be able to catch them. start the game in different areas of the map.
The progression rules have been updated to avoid near-complete games and changes to Oddball. in both the Ranked Playlist and the Multiplayer Arena multi is created.
The Halo Championship Series (HCS) variant of the Free-For-All Slayer has been added to the Custom Game modes list, and under Custom Games the game options are for Free-For-All Games, FFA. Oddball, Neutral Chess and Tactical Assassin will update correctly.
Also today, the studio announced that information on the seasonal roadmap, Co-op and Forge modes is expected to be shared in January. has been postponed. According to 343, it needs more time to finalize the plans so what it shares is something you can rely on.
https://www.vg247.com/halo-infinite-update-fixes-big-team-battle-issues-and-makes-some-adjustments Halo Infinite update fixes Big Team Battle issue and makes some tweaks