If you are a staunch fan of Fate 2, you may have seen a bunch of updates included in This week at the Bungie blog. This is the latest wave of information in a long string of teases and updates, and like many information dumps before it, it’s exciting. It seems the excitement surrounding The Witch Queen increases with each post.
For those who haven’t read it, the weekly update has brought the news of a completely remastered gunsmith – an aspect of the game that I’ve been completely uninterested in as a component that needs to be reworked. improve. Sure it means a crazy amount of money to spend all of our gunsmith materials, but it’s a chore well worth the redo.
Then there are change to blue engraving. While leveling up, these act as occasional upgrades allowing you to soar through power levels as you experience new content, but soon become inventory fillers once you’ve finished. Game over.
With the Sorceress Queen, these will automatically stop when you reach the soft limit (a term that refers to the point at which power levels can no longer be increased through normal drops). Instead, a higher chance of getting legendary gear applies, meaning the loot you take is always valuable.
Then there’s the weird catalyst. Starting February 22, catalysts for the following weapons will be made available at the end of your typical playlist activities like Crucible and Strikes:
- Dead Man’s Tale
- Ager’s Scepter
- Complete Outbreak
- Worm’s Whisper
- The fourth knight
On top of that this was due to the announcement of the new Raid release date, March 5, and I found myself slowly gaining support for FPS. The Witch Queen expansion, which includes all of these updates and more, drops February 22.
For more on Destiny 2, check out our coverage of The Witch Queen’s recent trailer, and on new players were introduced to the matches of Dares of Eternity earlier this month.
https://www.vg247.com/destiny-2-witch-queen-looking-good In the weeks leading up to The Witch Queen, Destiny 2 seems to be getting all the right changes