Games

“It just leads to more confusion and confusion” – Fighting Games TOs speaks out about Capcom’s new licensing deal

Last week, Capcom released a New Community License Agreement aimed directly at tournaments for Street Fighter 5: Champion Edition attracted the attention of passionate players and tournament organizers in the competitive Street Fighter community. We covered the entire situation on VG247, with Alex featuring Capcom’s attempt to incorporate the grassroots scene into a more controlled, full-fledged esports scene.

While you can easily find affection among the average competitive-minded fighting game player on Twitter, we would like to reach out to tournament organizers who have businesses and students in mind. Designers will be directly affected by the implementation of this new license agreement to find out their initial reaction, They specifically note what parts of this new agreement will this affect their ability to Street Fighter events and their hopes in the future or not.

We first contacted Brandon “SHIN-A” Hurley, tournament organizer for weekly and monthly fighting game events in Cork, Ireland. On a weekly basis, meetups bring together 10 people regularly, while monthly events span twice that number – with friends and competitors traveling from all over the country to enjoy the event. It’s your classic, community-focused get-together that you can find at the heart of communities around the world. While Brandon isn’t overly concerned about the effects of small-to-medium-level events, he does have some concerns.

“My initial reaction was really not to read too much into it. When I saw the tweet regarding it, it seemed like something would only apply to CPT events and majors (Evo, CEO, Combo Breaker, etc) I read more when I saw the reaction, but what really stood out for me were some of the words, that’s where I think some of those problems come from. “

“I am concerned about the section of prohibited behavior, including ‘Deliberately delaying, slowing down or manipulating the game’ being read as ‘non-timer fraud’ (when a player intentionally delays the game to win the game). winning), which I don’t believe is the case. . When they say delay, I believe they mean it literally, about online events and manipulating your connection with the competition. I am also concerned about the ban on the use of Capcom Assets on items sold without authorization, however, I’m pretty sure this only applies to TO for events this would concern , so any fan artist and trade hall governing body should be fine, as far as at least I’m reading this. “

This may be the biggest point of contention for tournament organizers: the lack of clear examples tying up event organizers and operators across the NA and EMEA regions. Although Brandon would choose to apply for a license if Street Fighter drew a crowd at Cork weeks, there is overall confusion as to why this was done in the first place.

“If there is a need for SF5 at my events, I feel like I will be able to run them just as well as before. I don’t think we’re on Capcom’s radar. If that happens, then we will just apply for a permit. I think that despite how little impact this may have on most events, it would be better for everyone – at all levels – if this process wasn’t done. For Capcom’s fighting games division, it always felt like one step forward, two steps back in terms of public perception.

“My main concern is if this starts to affect smaller scenes when switching to SF6, which I imagine will happen. FGC, both in Ireland and the rest of the world, seems likely to be going through major changes and chapters along with any Street Fighter game at the time, I’d expect 6 to do so, so If these rulings come into force in that, it will be a serious and harmful blow to our scene. Not the end of the world, but it will certainly be felt and I hope not to have to witness this from Capcom.”

At the time we spoke with Brandon, Capcom Fighters released their follow-up statement (below) following the backlash from the community. This confirms the purpose of the new guide is to make running events for Street Fighter 5 easier, shorten approval times for community events, build relationships with organizers tournaments and encourage safe spaces at events.

“It’s impressive to see so many words put in a paragraph that don’t really say anything. It only led to more suspicion and confusion, especially with one of the people involved being sent out to claim that they would answer any questions regarding the license forms, then reply zero word. It makes them feel disconnected and alienated, while [Capcom’s] competition like SNK is doing the exact opposite”.

While Brandon offers an insight into the mindset of organizers of smaller tournaments, what about larger events? Have the major leagues gone far beyond the new agreement, run by employees who will have to play with Capcom in the future and work around these rules? It should be noted that many of the biggest events have established permissions and partnerships with developers and publishers to host these major tournaments, but how do these new guidelines affect The relationship between Capcom and the league is yet to be seen. We’ve reached out to a variety of North American majors and EMEA tournament organizers to differentiate their performance in recent developments.

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Many of these tournament organizers have not commented on the matter, stating that due to internal conversations (or simply a desire to wait and see what future developments will be from Capcom), they want to stop commenting publicly and damage the relationship with the publisher.

Alex Jebailey from North American Major Fighting Games CEO declined to comment on their specific thoughts on the new licensing deal. However, they did note that “the community will always support you and will speak for you when it matters most. I will always help to create the best tournaments & events possible for FGC. “

Another tournament organizer, who chose to remain anonymous, shared their thoughts on the overall impact of this new licensing deal.

“The biggest problem with this approach is the number of TOs of all sizes in fighting games. Executing this release will require a large community group and potentially an on-going legal team (not a small investment) from Capcom. This dire expectation places photographers and videographers, much less streamers and commentators, to whom Capcom should not outright claim ownership, nor should it.

“The profits available to Capcom, who do not routinely charge license fees to the organizers this release affects, especially those at the scale of their advertising resources, are also small enough compared to Most of the facts of the FGC that this is an approach are often confusing.

“The installation base is still too small. If I continue to the end, I just hope there will be no SFV at the Salt Mine Tournaments and the CEO of the future, that is not the future I want to be a fan of.”

We’ve reached out to Capcom to let us know if they’ve seen these concerns from tournament organizers of various sizes and whether there’s something to consider for those who would be negatively impacted. polarized by these rules or not. In response, a Capcom spokesperson pointed to the next statement released via official social media and emphasized that “we appreciate the feedback from the community, we are reviewing it with the broad Capcom team.” larger and will update more soon”.

So with that in mind, it’s clear this issue won’t be an overnight topic for the global fighting game scene. With amendments to the agreement certain in the future, combined with an attentive community of organizers keeping an eye on any new rules coming into place, it is sure to be a growing topic. development in the coming months.

What the long-term consequences of a new and ineffective set of rules will be – and the scale of any changes that will actually be made – remains to be seen.

https://www.vg247.com/capcom-licencing-agreement-tournament-organizers “It just leads to more confusion and confusion” – Fighting Games TOs speaks out about Capcom’s new licensing deal

Fry Electronics Team

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