Jeff Minter’s reimagining of the ’80s arcade prototype Akka Arrh is out this month
Legendary game designer Jeff Minter’s psychedelic reimagining of Atari’s ’80s arcade prototype Akka Arrh hits PC and consoles on February 21st.
The original Akka Arrh was developed by Atari’s Mike Hally and Dave Ralston in 1982, but the unfinished prototype never went into full production and only three cabinets are said to remain. More recently, however, the prototype did Get some radiance in last year’s awesome Atari 50: Anniversary Celebration collection.
Minter’s reinterpretation of Akka Arrh takes the core of the original and expands it into “a cascade of words, colors, shapes and sounds”. [flowing] around your tower while desperately repelling swarms of attacking attackers”.
“Combos, high scores and survival are the only goals here,” Atari explained when Minter’s Akka Arrh was first revealed last month. “Create massive chains of enemy explosions and collect ammo for precision shots to protect a combo and your rings (or life force). Lose them all and it’s game over.”
Akka Arrh will be available on PC, PlayStation 4, PS5, Xbox Series S/X, Switch and Atari’s VCS re-release when it releases on February 21st.
https://www.eurogamer.net/jeff-minters-reimagining-of-80s-arcade-prototype-akka-arrh-out-this-month Jeff Minter’s reimagining of the ’80s arcade prototype Akka Arrh is out this month