Kirby 64: The Crystal Shards was released for Nintendo Switch Online yesterday, May 20th, and players of the game have found a fairly serious bug.
According to a post on reddit by user keyblademasternadroj (thanks, Nintendo Everything), the bug appears in underwater levels when hit by certain sources of damage. This will cause Kirby to be stunned “forever” and to fix this you need to exit the level.
Apparently the bug wasn’t in the original N64 game, so it’s something new with the release of the Nintendo Switch Online + Expansion Pack.
We can probably assume that Nintendo will be releasing an update fairly soon considering this is a pretty serious bug.
Kirby’s first 3D adventure, first released on the Nintendo 64 in 2000, sees our pink hero travel beyond Dream Land and into the stars to save his friends from a deadly new enemy, Dark Matter.
The platformer offers six worlds divided into levels and lets you swallow enemies to copy their abilities, including fire, ice or electricity. You can also mix and match to create power combos. You’ll also explore planets made of lava, water, and candy, and fight giant bosses while searching for the scattered crystal shards.
Kirby 64 also includes three bonus mini-games for up to four players. The mini-games are 100-yard hop, bumper crop bump, and checkerboard chase. In the games you can adjust the level of difficulty and control Kirby, King Dedede, Adeleine or Waddle Dee.
https://www.vg247.com/kirby-64-the-crystal-shards-has-a-game-breaking-bug-which-forces-you-to-quit-the-offending-level Kirby 64: The Crystal Shards has a game-changing bug that forces you to exit the offending level