(as of Sep 26,2021 04:21:02 UTC – Particulars)
As digital actuality approaches mainstream shopper use, a vibrant growth ecosystem has emerged prior to now few years. This hands-on information takes you thru VR growth necessities for desktop, cell, and browser-based functions. You’ll discover the three go-to platforms—OculusVR, Gear VR, and Cardboard VR—in addition to a number of VR growth environments, programming instruments, and methods.
In case you’re an skilled programmer aware of cell growth, this e-book will enable you to acquire a working information of VR growth by way of clear and easy examples. When you create a whole software within the closing chapter, you’ll have a jumpstart on the following main leisure medium.
- Study VR fundamentals for UI design, 3D graphics, and stereo rendering
- Discover Unity3D, the present growth alternative amongst recreation engines
- Create native functions for desktop computer systems with the Oculus Rift
- Develop cell functions for Samsung’s Gear VR with the Android and Oculus Cellular SDKs
- Create easy and inexpensive cell apps for any smartphone with Google’s Cardboard VR
- Carry all the things collectively to construct a 360-degree panoramic photograph viewer
Writer:O’Reilly Media; 1st version (December 1, 2015)
Merchandise Weight:10.9 ounces
Dimensions:7.01 x 0.37 x 9.17 inches