Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile

Value: $24.29
(as of Sep 26,2021 04:21:02 UTC – Particulars)


As digital actuality approaches mainstream shopper use, a vibrant growth ecosystem has emerged prior to now few years. This hands-on information takes you thru VR growth necessities for desktop, cell, and browser-based functions. You’ll discover the three go-to platforms—OculusVR, Gear VR, and Cardboard VR—in addition to a number of VR growth environments, programming instruments, and methods.

In case you’re an skilled programmer aware of cell growth, this e-book will enable you to acquire a working information of VR growth by way of clear and easy examples. When you create a whole software within the closing chapter, you’ll have a jumpstart on the following main leisure medium.

  • Study VR fundamentals for UI design, 3D graphics, and stereo rendering
  • Discover Unity3D, the present growth alternative amongst recreation engines
  • Create native functions for desktop computer systems with the Oculus Rift
  • Develop cell functions for Samsung’s Gear VR with the Android and Oculus Cellular SDKs
  • Construct browser-based functions with the WebVR Javascript API and WebGL
  • Create easy and inexpensive cell apps for any smartphone with Google’s Cardboard VR
  • Carry all the things collectively to construct a 360-degree panoramic photograph viewer

Writer‏:‎O’Reilly Media; 1st version (December 1, 2015)
Paperback‏:‎172 pages
Merchandise Weight‏:‎10.9 ounces
Dimensions‏:‎7.01 x 0.37 x 9.17 inches


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