Lost ArkThe latest update of is now live and includes the recently announced adjustments to T1/T2 dungeons and raids along with a number of bug fixes.
The bulk of the notes concern the dungeons and raids that had their difficulties adjusted downwards, along with a reiteration of why Amazon and Smilegate RPG decided to tweak the difficulty and how they did it for each of the affected features. The statement goes into depth on what they previously cited as low completion levels for these dungeons and raids, and broke it down as to how it happened.
For its western release Lost Ark launched with Tier 1, 2, and 3 content. T1 and T2 content is designed to encourage players to get involved and learn more about how Guardian Raids and Abyssal Dungeons work, learning some of the strategies and patterns they use both for their own skills and for working with a team require. Since the original release in other regions only started with T1/T2 and it took a while for T3 content to be introduced, players had plenty of time to learn it and get better. With the difference in the regional versions, some of the T1/T2 content caused frustration and didn’t have time to really count as a kind of prologue to the T3 content, much of which is not yet in the western release. Recently announced for the next major update, Argos should present a real challenge.
Their thinking focuses on tweaking just some of the mechanics that are frustrating and worrying players based on data and feedback to help them complete more of them. This is in line with plans to continue releasing T3 content, so essentially they’re trying to create the intended effect of a prologue or bridge.
The changes affected individual elements of these dungeons and raids, not a general decrease in difficulty. For example, Gate of Paradise’s change to Sea of Indolence was changed to give players more opportunity to prepare and potentially come back.
Sea of Sloth
Increased the advance warning time for the Omen attack in Stage 2 of Sea of Sluggishness.
Indolence Sentinel Akam’s attack was changed from a wipe mechanic to a high damage attack in Phase 2 of Sea of Indolence.
For the full list of optimizations, see the update at Lost Ark.
https://www.mmorpg.com/news/lost-ark-updates-dungeon-and-raid-difficulties-and-breaks-down-all-changes-in-depth-2000124473 Lost Ark updates dungeon and raid difficulties and breaks down all changes in detail