MapleStory will get 64-bit customers in March, ending support for older systems


Join some of the other games that have been modernizing their clients (and as a result, some games have discontinued support for older machines), MapleStory will release the 64-bit client on March 16th.

The upgrade came after the team decided that the additional memory from the 64-bit client would help stabilize performance and ultimately help the team support continued development. The old 32-bit client had a storage memory limit of about 2GB. This means that older operating systems will not be able to run the game after the update occurs and no longer support 32-bit.

MapleStory is the latest release to remove older apps and support, with some of the longest-lived titles looking to be able to switch to former support for older systems they’ve grown faster on. Also in the upcoming update that brings new customers there will be two new options:

Input/output of memory map (Default: Off): When enabled, this feature allocates more memory to MapleStory to improve data access speed, improving overall performance.

Maximum memory usage limit (Default: 50% of System RAM): Limits the amount of memory MapleStory can use. Higher limits will improve performance and load times. When the limit is reached, the system tries to free up unused memory, which can cause performance issues.

MapleStory experienced some server lag and instability issues, so the changes should help multiplayer experience a smoother experience.

Last week, Star Trek Online and Never crowded became the latest to update their system requirements by ending support for Direct X 10. EVE Online took the leap to end support for Direct X 9 last month. And Guild Wars 2 worked on adding support for DirectX 11.

For more on Nexon’s plans for MapleStory’s new 64-bit client, see the above announcement at the official website. MapleStory will get 64-bit customers in March, ending support for older systems

Fry Electronics Team

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