New Nvidia ray tracing filters and DSR updates to come with next driver update


The new GeForce Game Ready drivers will be available on January 14, ensuring everyone gets the latest experience for God of War, Rainbow Six Extraction, Hitman 3, The Anacrosis, GRIT, and Monster Hunter Rise.

The driver will also introduce DLDSR (Deep Learning Dynamic Super Resolution), an updated Nvidia Control Panel feature that enhances Dynamic Super Resolution (DSR) with AI, for improved image quality and acceleration. efficiency.

In addition, there are three new Nvidia Freestyle filters that will enhance games with Screen-space ray tracing Global Illumination, Screen-space Ambient Image, and Dynamic Depth of Field. Additionally, eight monitors are supported and the new G-SYNC Compatible gaming monitor.

God of War releases live on PC on January 14 with enhanced graphics, exclusive PC features, and HDR. And if you play on a GeForce RTX GPU, desktop or laptop, you can enhance the game with DLSS and Reflection technology.

On January 20th, the Rainbow Six extraction will also support DLSS accelerated performance and Reflex system latency optimization for more responsive gameplay.

With the latest GRIT and drivers, Wild West battle royale will support up to 60% increase in DLSS performance at 4K and optimized system latency thanks to the Reflex feature.

The team at Nvidia also worked with the modding community and partnered with Pascal Gilcher, a renowned ReShade Author, to release three Advanced, Depth-based, SSAO, Dynamic DOF and SSRTGI Freestyle filters, one version modification of his famous “Ray Tracing” ReShade Filter”. These depth-based filters are accessible by pressing Alt + F3 during gameplay when the GeForce Experience in-game overlay is enabled. enabled in the app’s settings menu.

SSRTGI (Screen Space Ray Traced Global Illumination), commonly known as “Ray Tracing ReShade Filter” enhances the lighting and shadows of your favorite titles to create a deeper and more realistic feel.

SSAO (Screen Space Ambient Light) emphasizes the appearance of shadows near the intersections of 3D objects, especially in low-light/indoor environments.

Dynamic DOF (Depth of Field) applies bokeh-style blur based on the proximity of subjects in the scene, giving your game a more cinematic thrill.

With DLDSR and SSRTGI combined, users will be able to enjoy what feels like a remastered experience in classic games like Prey, for example.

You should be able to update to the latest drivers by opening the Nvidia Control Panel and navigating to Manage 3D Settings > DSR Multiplier and select DLDSR. New Nvidia ray tracing filters and DSR updates to come with next driver update

Fry Electronics Team

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