If you’ve been following Amazon Game Studios’ release of their much-anticipated MMORPG, New world, then you know their launch didn’t go as smoothly as they wanted. When we started 6 months after release, players who left the game on Steam in early December were still not returning, which resulted in a drop of more than 90% in daily active players since launch. game launch. September 2021based on SteamDB.
New world, despite all its flaws, still manages to maintain tens of thousands of players daily. While player count has dropped markedly from its all-time high on SteamDB with over 900k players shortly after launch, it’s not uncommon for active player numbers to plummet after an MMORPG published. However, when you look at the statistics regarding the point at which players seem to give up New worldit tells a different story.
Based on Steam Global Achievement Statistics, nearly half of all players, or 48% trying to get to level 30, are credited with the achievement “Progress III: Show What I Am”, but this number drops dramatically to just 16% number of players who have achieved it to level 60, earning “Progress VI: Is that It? What else do you have?! ” achievements. Another interesting statistic revolves around the first PvP kill, “PVP Kills I: Vengeance Granted Achievement”, in which the player is tasked with killing 500 other players. Statistics on Steam show that just over 8% of players complete this achievement slightly. New world mainly rely on PvP battles as part of their end game, so almost 6 months after launch one would expect a higher percentage of the player population to earn get achievements based on PvP.
Amazon Game Studios has continued to work diligently on fixing the game and building a lasting strategy to make its various game modes even more enjoyable. Over the past few months, we’ve seen gold cloning problem, exploitand a disable character creation, but the team has been adamant that all issues will be fixed and new content is rolling out. In an interview With Mike Willette, Amazon Game Studios World Experience Lead, concerns about game development priorities were addressed, including what players should expect from the next big release:
“We will have several intermittent releases where we focus specifically on bugs, balances, and bots. We’ll also keep releases more focused on content and features. For example, our February release specifically focuses on polish and bugs. Our March release will target new features with some bug fixes included.”
– Mike Willette, Amazon Game Studios World Experience Leader, New World
With more games in the works, including another popular MMORPG published by Amazon Game Studio, Lost beer keg, it will likely be an uphill battle for AGS to regain its post-launch high of 900,000 active players on Steam. First impressions aside, New world there is still a chance to earn back the hundreds of thousands of players who have continued, simply by providing fresh content, for a revived, stable game. You are still playing New world? If not, what will it give you? Let us know in the comments section.
https://www.mmorpg.com/news/new-world-daily-active-players-down-more-than-90-on-steam-from-record-high-in-september-2000124162 New World Daily Active Players Over 90% off on Steam from record high in September