New World Developer Video Breaking January Update, Battle Changes, and More


The developers of New World released another video highlighting the January update and talking about the state of the MMO so far.

Slightly shorter than lDeveloper Roundtable of the Monththe New world the team took to YouTube to talk about the January update, as well as look back The Winter Convergence Festival has been expanded in the next few weeks to give players more time to participate.

Above horizon for January is the inclusion of Mutators for Prison Break Expeditions in New world. The team specifically touches on mutants again, though that’s not the only thing they hope players get excited about with the January update. Mike Willette from the Amazon team says that fast travel is a little more convenient moving forward as the team is adding six new Shrines around the world to help.

“Because Mutators were being released, we wanted players to be able to get to those locations faster. So we’ve added six additional Temples of God across Aeternum. So a lot of those will be in the future. put aside, obviously Expedition. gets the spike, but also towards late-game content like Arenas. So look for those. Also, we’ve reduced the cost of fast-moving, because so it won’t cost that much.”

The team also talks about increasing the score, which will see the increase, as well as mentioning combat balance and more. It’s an interesting look at the state of the game right now, as well as a look ahead to what could happen in the next PTR. One of the issues that players are eager to learn about is what the team is doing to address the weapon swapping issue that plagues MMOs today.

Coming up with the next PTR update, the team is doing “backward tick testing” to help ensure reliability when weapon swaps occur. As such, the developers claim that when you swap, it happens. They also mention canceling weapon swaps, which isn’t something they’re really ready to tackle, but as it is the next PTR update will start to show improvements in this area.

Another thing to note is the mention of server consolidation While the server merge didn’t actually work As intended late last year, the group is preparing to address this, what the group calls a “1.5 round” of consolidation once the housing persistence issue has been fixed.

“We did less than ideal mergers in December,” said senior producer Katie Kaszynski when asked about the next round of transfers that would be available. “So we had this grand plan to unite all the struggling worlds into one that would be good, right? So does that mean either the struggling worlds? into a world, and because of their population and the type of population they have, that a world will now be what we consider healthy, or that a low population world becomes a host was healthy.”

Kaszynski went on to say that since housing durability issues were discovered during testing just before the merger went live, the team needed to pause it and fix it – otherwise it would be over. really terrible.” The persistent housing issue is currently being fixed and once the team is planning a “1.5 consolidation”. Once this is done and the dust settles, the character transfer process will open up again.

New world had an enjoyable 24 hours as a group global character generation disabled for a long time yesterday, turn them back on with a patch early this morning. No real reason has been given as to why players can’t create new characters during that time period. New World Developer Video Breaking January Update, Battle Changes, and More

Fry Electronics Team

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