Notable Tech Acquisitions 2022 | Computerworld

Amid the ongoing coronavirus pandemic, 2021 follows in the footsteps of its predecessor, continuing to be an unpredictable and at times extremely difficult year. But one thing that remains constant is the steady flow of mergers and acquisitions (M&A) in the technology sector.

According to research by Global data, global technology M&A deals hit nearly $3 trillion in the third quarter, largely supported by the technology, media, and telecommunications sectors. While nothing compares to Xilinx’s $35 billion acquisition of Advanced Microbiology Devices in 2020, Intuit bought Mailchimp last year for $12 billion and Square splashed a fortune. big money – $29 billion – for Afterpay.

M&A GoldbalData chart GlobalData

Value of global mergers and acquisitions.

As for whether 2022 will hold up to last year’s pace, early signs suggest there won’t be a slowdown in major deals across the industry, with cybersecurity and collaboration software already in place. proved to be hot fields.

Here are the biggest tech business acquisitions of 2022 so far, in reverse chronological order:

February 15: Intel buys Tower Semiconductor

Intel announced the plan buy tower semiconductors for $5.4 billion, giving it access to more specialized manufacturing as it looks to capitalize on growing demand for semiconductors. The deal has been approved by both company boards, but it is expected to take up to 12 months to transition to normal management channels.

Last year, Intel announced that it was planning to enter the foundry market to manufacture chips designed by their customers. Tower has invested in multiple sites in recent years to increase capacity for its 200 and 300 mm chips. It serves “unreputable” companies who design chips but outsource production and integrated device manufacturers.

Intel CEO Pat Gelsinger considers the move to be in line with the company’s vision. Grandfather said in a statement.

February 15: Akamai acquires Linode for $900 million

Akamai signed an agreement to buy back Linode, an infrastructure-as-a-service (IaaS) platform provider, for about $900 million. Akamai expects Linode to add about $100 million in revenue for fiscal year 22.

Founded in 2003, Linode has positioned itself as an IaaS alternative for public cloud providers such as Amazon Web Services (AWS), Microsoft Azure, and Google Cloud. Unlike many of its competitors, Linode says it has not raised funds from outside, boasting that it has “successfully operated a profitable business since its inception.” [its] start.”

“The opportunity to combine Linode’s developer-friendly cloud computing capabilities with Akamai’s market-leading edge platform and security services is transformative for Akamai,” CEO and Co-Founder founded Akamai, said Tom Leighton in a statement. “Akamai has been a pioneer in the edge computing business for more than 20 years, and today we are excited to start a new chapter in our evolution by creating a unique cloud platform. unique to build, run, and secure applications from the cloud to modern.”

January 31: Citrix is ​​acquired by private equity firms for $16.5 billion

Cloud computing and virtualization company Citrix is ​​being acquired by private equity firms Vista Equity Partners and Evergreen Coast Capital for 16.5 billion dollars. There is information that Vista plans to combine Citrix with Tibco, which it acquired in 2014 for $4.3 billion.

The all-cash deal will see Citrix publicly traded and will include the assumption of Citrix’s debt, the companies said.

In one statement announcing the acquisition“Over the past three decades, Citrix has established itself as a clear leader in secure matching,” said Bob Calderoni, board chairman and interim CEO and President of Citrix. Our market-leading platform provides secure and reliable access to all the applications and information employees need to get work done, wherever it needs to be. ”

January 31: Sony buys US game developer Bungie in a $3.6 billion deal

Hot after Microsoft’s acquisition of Activision Blizzard, Sony announced they are buying Bungiegaming studio responsible for producing titles like “Destiny” and “Halo,” for $3.6 billion.

Bungie began life in the early 1990s, building games for Mac computers, until it was acquired by Microsoft in 2000 to become a division of the Microsoft Game Division. In 2007, Bungie split from the parent company, although Microsoft retained a minority stake and continued to work with Bungie to publish and market their best-selling game, “Halo”, and future projects. future.

“Today, Bungie begins its journey to becoming a global multimedia entertainment company” CEO Pete Parsons wrote in a blog post announcing the deal. “We will continue to independently publish and creatively develop our games. With the support of SIE, the most immediate change you will see is an increase in talent recruitment across the studio to support our ambitious vision. ”

January 18: Microsoft acquires Activision Blizzard for $68.7 billion

Microsoft announced it acquire Activision Blizzard for $68.7 billion — $26 billion more than the company paid LinkedIn in 2016. This deal is Microsoft’s biggest ever and became the largest all-cash acquisition on record. It will help elevate the company’s ranking in the video game market, bringing titles like “Call of Duty”, “World of Warcraft” and “Overwatch” to the Xbox platform.

In one blog post on Xbox WireMicrosoft Gaming CEO Phil Spencer said: “As a team, we’re on a mission to extend the fun and community of gaming to everyone on the planet. We all know that gaming is a form of gaming. the most vibrant and dynamic entertainment worldwide, and we’ve experienced the power of social connection and friendship that games can bring.”

Microsoft CEO Satya Nadella, in a separate statementMarked the game as one of the most dynamic and exciting entertainment genres across all platforms and said it “will play an important role in the development of metaverse platforms”.

However, this acquisition surprised people by exceeding the absolute price of the sale price. In July 2021, California’s Department of Fair Employment and Housing filed a lawsuit against Activision Blizzard, citing “multiple complaints of unlawful harassment, discrimination, and retaliation” at the company. .

Activision Blizzard have been accused of sexual harassment and discrimination, low-paid female workers, unionists, and a “boyfriend” work culture and a “rock star” mentality. In November, Activision Blizzard employees held a walkout and launched a petition with over 700 signatures demanding that CEO Bobby Kotick be removed.

While Microsoft did not address the issues when it announced the acquisition, speculation quickly emerged about whether Kotick would continue after the deal was finalized. The Wall Street Journal reported “The companies have agreed that he will part ways when the deal closes.”

January 5: Google buys Siemplify for $500 million

Google has announced the acquisition of cybersecurity company Siemplify for $500 million. The Israel-based cybersecurity startup specializes in end-to-end security services for businesses, commonly known as security orchestration, automation, and response (SOAR) services.

Google and Siemplify have both confirmed the acquisition, noting that Siemplify will be integrated into the Google Cloud Platform and specifically its Chronicle operation. In one blog postSunil Potti VP/GM, Google Cloud Security states that both companies “share the belief that security analysts need to be able to solve more incidents with greater complexity while requiring less effort.” more force and less specialized knowledge”.

“With Siemplify, we are changing the rules for how organizations hunt, detect and respond to threats,” he said.

Forrester analyst Allie Mellen notes that “A SOAR tool has been the missing piece to Google’s Chronicle offering since its inception – other security analytics platforms have begun to integrate SOAR in early 2017.

“This acquisition is an important step in providing a unified service to practitioners and to be able to compete more directly in the security analytics platform space,” said Mellen.

January 4: Zoom acquires Liminal content

Zoom has announced that it has acquired assets from Liminal as part of its ongoing ambition to enhance the future of events.

Liminal, a start-up company specializing in providing event production solutions built primarily on Zoom’s SDK, will now become part of the Zoom team that intends to develop programs and solutions. The best solution can be accessed online from anywhere in the world. By adding these capabilities and more to its event management services, Zoom aspires to continue to be the leading, comprehensive, integrated event management platform on the market.

As part of the asset acquisition, two of Liminal’s co-founders, Andy Carluccio and Jonathan Kokotajlo, will join Zoom and share the same ambition to deliver dynamic and engaging event delivery solutions. more customizable for customers.

In one blog post Details of the purchase, Zoom’s Chief Marketing Officer, Janine Pelosi, said: “Liminal’s software can connect multiple HD video feeds from Zoom to production-grade hardware and applications. By adding these capabilities and more to our event management and production services, we believe we will continue to be the ultimate, comprehensive, integrated event management platform leading in the market. ”

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Fry Electronics Team

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