Games

Peridot is Niantic’s own AR Tamagotchi game

Niantic’s next game is Peridot, a virtual pet game reminiscent of everything from Tamagotchi to Neopets. It’s Niantic’s latest attempt to recreate Pokemon Go’s overwhelming success, this time with an experience firmly aimed at a casual audience.

Peridot has been in development for two and a half years and is Niantic’s first original ownership since Ingress. It’s about breeding, raising and playing with mystical creatures called peridots that awaken after thousands of years.

Like Niantic’s other games, Peridot will focus on exploring the real world with your virtual pets. Using Nianatic’s Lightship ARDK technology, peridots can recognize different terrains and search for different items depending on whether they’re on grass, water, or sand. Gameplay will also change depending on different weather patterns, and Niantic says it’s working on implementing snow as well.

Peridot – Announcement Screenshots Gallery

Peridot offers daily chores including petting, feeding, and walking your creature. Individual peridots also have their own desires, such as going to a specific destination or eating a blue tomato. There will be no consequences if you neglect your peridot, so they will never die if you are busy and decide to do something else for a while. Instead, Niantic wants to reward players for coming back and playing more often.

“To be perfectly honest, we’ve looked at a lot of pets in games. Our game design team played most of them as we worked on them,” says producer Ziah Fogel.

Peridots can be bred together after reaching maturity, with each peridot varying in likes, dislikes, abilities, and appearance. Individual archetypes include “Unicorn” and “Clownfish” as well as more esoteric themes like “Jester”. Breeding takes place in special nests modeled after specific archetypes, with some capable of mutating one trait and others capable of mutating a variety of traits.

Certain archetypes will be particularly rare and prized among players, Niantic says. Each peridot will have its own unique DNA created using a mix of handcrafted assets and procedural generation.

While Peridot is less about raids and battles and more about Pokemon Go and more about raising a range of virtual pets, Niantic says it’s doing its best to accommodate rural gamers’ needs.

“We gave that a lot of thought,” says Fogel. “This game in particular, although it asks you to go to the point of interest [in-game areas based on real-world landmarks]Especially for the breeding loop, there are other items that can be done without point of interest.

They list feeding, petting, and training as items that do not require activation of a point of interest. Additionally, Fogel says Niantic is looking at other ways to help players on land, such as bringing in levitating elements.

Niantic also addressed microtransactions – another hot topic among gamers. According to Niantic, Peridot will offer a “wide variety” of in-app purchases, including the ability to make creatures grow faster or facilitate breeding in a specific habitat or location of interest.

The balance between progression and microtransactions has occasionally caused frustration for Pokémon Go players, but it also netted a cool $1 billion in 2020. One way or another, microtransactions were a given for Peridot.

Anyway, Peridot is perhaps Niantic’s chance to capture the enduring appeal of Pokémon on its own terms without feeling like an off-brand clone. It will be available later this month in select markets on both the App Store and Google Play. Niantic didn’t specify the markets in which it would be available.

“It’s very different [from Pokémon Go]’ Fogle says. “We believe Peridot will appeal to a wide audience.”

Kat Bailey is Senior News Editor at IGN and co-host of Nintendo Voice Chat. Do you have a tip? DM her to @the_katbot.

https://www.ign.com/articles/niantic-announces-peridot-ios-android Peridot is Niantic’s own AR Tamagotchi game

Fry Electronics Team

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