PlayStation acquires Haven Entertainment Studios from Jade Raymond

Sony Interactive Entertainment has announced that it has entered into an agreement to acquire Haven Entertainment Studios, the company founded by Jade Raymond, which will become the 18th studio to join the PlayStation Studios family.

Raymond, who was also the founder of Ubisoft Toronto and Motive Studios and one of the key figures behind Assassin’s Creed, founded Haven Studios in 2021 with an investment from SIE. When Haven Studios was announced, Raymond shared that the team wanted to “create worlds where players can escape, have fun, express themselves, and find community.”

In addition, it has been confirmed that the project the team is working on is a new IP that will be exclusive to PlayStation. This news only strengthens their partnership even more.

“Joining PlayStation Studios provides Haven with the creative freedom and unparalleled support to focus on developing the highest quality games,” said Jade Raymond, CEO and founder of Haven Studios. “We are thrilled to have the opportunity to work with and learn from all of the extraordinary teams at PlayStation Studios. We intend to take full advantage of the incredible capabilities of the PS5 to create new worlds that will inspire players and allow them to connect in new ways.”

This new game is “a new live service experience for PlayStation, built on a systemic and evolving world focused on providing freedom, thrill and playfulness”. Raymond also previously revealed that the game will feature social elements and user-generated content.

Haven Studios currently has over 60 employees and “the day-to-day operations post-acquisition will continue to be managed by the Haven Studios management team in close collaboration with the PlayStation Studios executive team.”

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Fry Electronics Team

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