Preview of Dragon Quest Treasures: Treasure Hunt Monster Quests

DRAGON Quest 9 is one of the best in the series, and one of its best characters can now be found in a spin-off title called Dragon Quest Treasures.

Erik, the friendly thief, and his sister Mia set out on a mission to find as many treasures as possible.

It's more about treasure hunting than dragon hunting.


It’s more about treasure hunting than dragon hunting.Photo credit: Square Enix

The upcoming game acts as a prequel to the latest game while also working to shake up the classic Dragon Quest formula.

Treasures is more like the monster spin-offs than the main line, but it also has its own twists.

It has a big focus on collecting monsters, collecting beasts to fight them, but as the title suggests, there’s also a focus on finding treasure.

The monsters you collect are more of a way to collect more treasure than the other way around.

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In the first chapter you take control of Mia and Erik is also playable. You will find yourself in the world of Draconia, filled with valuable and rare treasures.

After you’ve collected your first few monsters, you start taking on quests, finding treasure, and taking those treasures home when you’re overloaded.

You’ll find yourself slowly moving towards objectives instead of blasting through as numerous quests fill the small but crowded world.

Combat has always been a staple of the series and works a little differently here.

Instead of turn-based, we now have real-time, action-based combat, think Final Fantasy 7 Remake versus the original.

It’s not as sophisticated as the previous example, however, as you’re limited in your options.

There’s the basic attack, jumping, and dodging, but not enough special moves and abilities to strategize effectively.

A special attack is available for each of the monsters in your party, but you’ll need to use a lot of simple attacks to build up the meter.

You also have a slingshot with a range of different ammo options, some of which have elemental effects, can heal and even encourage monsters to join you.

So far it just doesn’t feel deep enough to enjoy too much.

The chance of a monster joining you feels random, and some that come with special outfits or accessories leave you with a great sense of loss when they don’t join.

Each monster has a movement ability that will help you around the world. Slimes can jump high and Dracky can slide you.

You can also charge quickly or dodge certain monsters. However, this is where monster joining feels unfair, as you can be locked out for long periods of time.

Technically, the Switch copes very well with it. Unlike some other Unreal Engine games that struggle on the platform, this one runs smoothly.

It’s a different breed of Dragon Quest game, and fans of the main series might feel out of place.

But if you can enjoy it for its unique charm, then it’s not an awkward way to pass your time.

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Written by Oliver Brandt and Georgina Young on behalf of GOOD LUCK AND HAVE FUN.

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