PSVR2 lets you see beyond the headset

SONY has announced that the upcoming PSVR2, its next virtual reality headset, will feature technology that allows the player to see the space around them.

The company has created its second VR headset exclusively compatible with the PS5 console.

Players are warned when they leave their play area


Players are warned when they leave their play areaCredit: Sony

PlayStation VR is currently the only VR headset on the market that is compatible with all major consoles.

Other virtual reality headsets are typically used with high-end PC setups.

With its new headset, Sony hopes to bring high-quality virtual reality gameplay to the console market, on par with its PC counterparts.

On the PlayStation BlogSony recently announced a “see-through view” that allows the gamer to see the space around them even while wearing the headset.

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Upcoming hardware will allow users to set up a custom play area free of walls and furniture using the camera on the outside of the headset.

When playing the game, the headset will then alert players when they reach the boundary of their designated area.

The game will pause and the player will be shown the camera view of their room so they can’t hurt themselves or damage things.

This camera view is for the player only and does not record or stream footage.

PlayStation also wants to encourage more social play and streaming with the new hardware.

Those who want to stream or record themselves while playing VR games can do so directly from the console.

If users own the PS5 camera, it can capture footage of them playing in the play area.

The console can then attach the image in front of the VR gameplay, which can be streamed directly.

This news is in line with statements previously made by the company about the direction of the business model to encourage users to play games more socially.

Streaming and content created by gamers for YouTube help to significantly increase game sales.

Recently, many developers and publishers have tried to promote user-generated content related to their products for this reason

This has changed from the belief that fewer people would buy a game if they could instead watch someone else play it online.

Written by Georgina Young on behalf of GOOD LUCK AND HAVE FUN.

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