Quake is getting new accessibility options and maps 26 years after launch

An update to Quake has added new accessibility options and maps 26 years after its initial release.

As shown on the Steam announcement page, players in Quake can now change the menu style to a simple black and white format, instead of just having stylized letters appear over the game.

Other vision-focused features include adjustable screen flash intensity, on-screen message duration, an increase in the maximum number of messages that appear on the HUD, and adjustable multiplayer text message timings.

The update also brings a chat-to-voice converter to Quake. Players can now convert incoming multiplayer text chat to synthesized voice or convert incoming voice chat to text. The reverse is also possible, as messages the player sends can also be converted into a voice, with multiple styles available.

Aside from the new accessibility options, three Horde maps have been added to Quake, along with several balance adjustments to the mode, including improvements to the bot AI.

The PC classic, which is still making headlines despite being over a quarter of a century old, will of course be a core element of QuakeCon. Organizers announced last week that the annual celebration of id Software games like Quake and Doom will be a digital event again this year.

While it’s primarily an opportunity for fans to meet and greet, last year’s event also revealed new information about Deathloop, Fallout 76, and Elder Scrolls Online, while The Elder Scrolls V: Skyrim Anniversary Edition was also announced for PlayStation 5 and Xbox Series became.

Ryan Dinsdale is an IGN freelancer who occasionally thinks about tweeting @thelastdinsdale. He’ll be talking about The Witcher all day.

https://www.ign.com/articles/quake-gets-new-accessibility-options-and-maps-26-years-after-launch Quake is getting new accessibility options and maps 26 years after launch

Fry Electronics Team

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