Some time ago, I practiced with Rainbow Six Siege turns out, Rainbow Six Extract, in the remote preview build and in the video above, you’ll get to see the brand new gameplay and hear my first impressions.
First, I may hear you ask, What is Rainbow Six Extraction?
This is a new co-op shooter from Ubisoft set in the current Rainbow Six Siege universe, taking 18 of the 60 controllers you know and love from siege in a new PVE setting. As a team of 3, you send those operators into contaminated areas to complete objectives and fight off violent aliens known as Archaeans.
It’s basically your traditional co-op zombie experience but with a tactical edge; you need to complete levels and quests (similar to dungeons from MMORPG) to progress and dig deeper into the game.
It launches January 20, 2022 on PC, PS4, PS5, Xbox One, Series X | S, Amazon Luna and Google Stadia. Perhaps most importantly, though, it will be available on Day One on Xbox Game Pass.
I’m not the biggest fan of the co-op zombie shooter genre: games like this are usually not my cup of tea, and often my enjoyment is based solely on who I’m playing with and how much fun I’m having. dynamics of the participating team (really like all the best co-op games). That said, I’ve enjoyed my time with the game despite some interesting design choices from Ubisoft – most notably the Operator management system you’ll have to use when you jump in and out of missions.
The whole game is built around this system and I don’t think it will be universally loved. If you don’t watch the preview video, it works like this: you select a Moderator and if that Moderator dies on a mission, they will now be ‘missing’ and will not be available to select in other modes. following task. You will need to choose another Moderator on the next mission to rescue the dead first Operator. If you succeed, the first Moderator will rejoin your list, but with low health. Complete other quests with other Moderators to restore more health. Just don’t die in the process.
If that sounds long, that’s because it absolutely is.
I foresee a lot of players losing half of their team before they understand the intricacies of this particular system, because they’ll be trying to run and shoot for the first few missions – not knowing the real enemy How challenging and powerful, even at lower difficulty levels. Those tough curves might need some tweaking, Ubisoft. Just say.
The gunfights feel tight and precise, but that’s because they all come from Rainbow Six Siege; a game they’ve been tweaking and tweaking for years now. It’s moved into a different context, but I think it just feels a bit familiar to anyone spending time in those uber competition lobbies.
I said at the beginning of the video that the Operator’s utilities in Extraction are no different than in Siege, which sucks. With this revamped sci-fi setting, I’d love to see Ubisoft take a more experimental route and try out some new variations of the Operator widgets. We are fighting aliens! There’s a lot of potential here for weird, exciting technology!
Finally, I worry about the shelf life of Rainbow Six Extraction. In recent years, co-op zombie games haven’t lasted that long after release (is there still any hype for Back4Blood, for example?) I’m not sure what the post-release roadmap will be. like, but I’m not sure if there’s enough content in the game to keep players playing for a significant amount of time.
All that said, though, I’m happy in my preview and want to see if it’ll be enjoyable for my core group of friends (whom I’ll be forced to play with for all of us). all have Xbox Game Pass and there’s no reason not to try it out).
What do you think from the gameplay you saw in the video? Does this sound like a game you’d try out – even if it’s just a quick Game Pass? Let me know in the comments section below.
https://www.vg247.com/rainbow-six-extraction-gameplay-preview-it-feels-a-little-too-familiar-1 Rainbow Six Extraction Game Preview: “Feels A Little Familiar”