A group of Quality Assurance employees at Raven Software officially voted to organize at the National Labor Relations Board, with a final vote of 19 in favor and three against.
The vote count was announced today at an official webcast meeting. Around 28 employees were deemed eligible to vote, 24 votes were cast, two of the votes were challenged and declared invalid. The remaining group voted to legally form the Game Workers Alliance, becoming the first North American video game union at an AAA gaming company. Indie studio Vodeo Games unionized late last year.
This move will allow members of the Game Workers Alliance to negotiate with Activision Blizzard management for their employment contract, a process we will likely unfold over the coming weeks and months. But for now, it seems unlikely that the publisher will make this process easy. The company has reportedly actively discouraged Raven Software employees from voting for the union, both in town halls and in official emails, and a Bloomberg report earlier this morning indicates the NLRB is preparing an official complaint , which claims her threats are illegal union busting.
Raven QA’s journey to unionization has been in the news since December of last year, when Activision Blizzard fired “at least a dozen” Raven Software quality assurance firms as part of a studio reorganization. The remaining members of the QA team then held a walkout to protest the sudden layoffs and enlisted the support of a number of other Activision Blizzard employees at several studios.
The Entire Raven Software QA Unionization Timeline: The Story So Far