Rocket League is getting a deathmatch mode

Rocket League is getting a limited-time Deathmatch mode.
Developer Psyonix removes the ball in its new Knockout Bash mode as destroying other players becomes the sole objective.
Revealed in a PlayStation Blog post, the eight-player Everyman mode will introduce new mechanics such as attack, block and grab.
The event only runs for two weeks from April 27th to May 10th, but features a series of customized maps with various obstacles such as giant spiked pillars.
Maps also feature a “Kill Zone” where players must coerce their opponents in order to win using new attack, grapple, and block mechanics directly inspired by fighting games.
“We thought it would be fun if each move set had a different juke, like rock, paper, scissors,” said Psyonix programmer Sky Breen, who was part of the team developing Knockout Bash. “That way players could outsmart others if they can predict what move someone else is planning to use.”
Psyonix is ”definitely breaking the rules” with the new mode, Breen said, “but we hope players will really love all of the changes and new additions that we’ve made.”
Rocket League was first released in 2015 and has since received countless updates, including the addition of new modes that move away from its soccer-based roots.
It’s done hockey, basketball, and even American football, but Knockout Bash marks the first time Psyonix has completely retired from the sport by not including balls or goals.
In our 9/10 review, IGN said, “Rocket League is a high-energy blend of arcade driving and sports, with a sky-high skill bar and endless personality.”
Ryan Dinsdale is an IGN freelancer who occasionally thinks about tweeting @thelastdinsdale. He’ll be talking about The Witcher all day.
https://www.ign.com/articles/rocket-league-is-getting-a-deathmatch-mode Rocket League is getting a deathmatch mode