Should you be interested in Forspoken, Square Enix’s next big RPG experiment?

Leave was first revealed in June 2020, and when we first looked at the game – previously known as Project Athia – players were immediately divided. Some thought it looked great; like a playable version of the Agni’s Philosophy tech demo that developer Luminous Productions released years ago. Others thought it looked like a cynical cash in on a notoriously malfunctioning engine.

The game stirred up further controversy when Square Enix announced it would be getting a pretty significant delay in March of this year. The publisher confirmed earlier this year that the title will now be out in October 2022, well ahead of its planned May release date.

“Our vision for this exciting new IP is to deliver a game world and hero that players around the world will want to experience for years to come, so getting it right is extremely important to us,” the publisher said at the time .

But will the extra time in the oven save the game? Perhaps.

Forspoken certainly looks good – but is that enough?

Let’s take a look at what we know about Forspoken so far: It’s partially written by Gary Whitta – who you may know as the writer behind Rogue One: A Star Wars Story, and it was he who conceived the original concept. Veteran game designer and consultant Amy Hennig lent her skills to the game back in 2019. So there’s a strong talent on the narrative side.

Then there’s the music; BAFTA-winning composers Bear McCreary (God of War 2018, The Walking Dead) and Garry Schyman (Bioshock) wrote the score. So you know it’s going to sound interesting at the very least.

The gameplay looks kind of like what Final Fantasy 15 wanted it to be too – magic-focused, lots of mobility, hot-swapping spells on the fly while you fry enemies in real-time. Perhaps at this point, the poor engineers at Square Enix have finally managed to get the Luminous Engine to work the way they wanted it to a decade ago. Perhaps this will result in an interesting game that’s greater than the sum of its (admittedly impressive) parts.


Forspoken certainly looks a bit like Duscae from FFXV, right?

Still, it’s hard to get worked up about; The game tells the story of Frey – a young New Yorker looking for a way home. But the game feels more like it’s searching for its own soul; can this be more than a tech demo brought to life? Can it exist outside of Final Fantasy 15’s (remarkably troubled) shadow? I’m quite excited about the dynamic and acrobatic movement – which can be enhanced by Frey’s mystical powers – but I worry that Athia might be nice to look at, as she lacks any real depth or identity aside from some flashy particle effects and a bizarre voice acting Bracelet.

Forspoken is set to launch on October 11th, 2022 – no doubt competing against some other big titles during the busy time of the year. Will it stand a chance? We have to wait. Should you be interested in Forspoken, Square Enix’s next big RPG experiment?

Fry Electronics Team

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