Should you be interested in Redfall, Arkane’s delayed open-world co-op vampire FPS?

Delve into it: a city once known for its quaint streets, breezy promenades and charming neighborhoods has been taken over. A new sect has moved in. The vampires. You ruined everything. They eclipsed the sun. They use the city’s population like their own feedbags. And they’re keen to take more.

That is the premise of redfall – the now-delayed Arkane Austin title for Xbox Series X/S and PC. You’ll take a trip to the quaint island town of Redfall, Massachusetts to ward off these scientific experiments gone awry and restore some semblance of sanity to the area. It sounds a bit like a cross between From Dusk ’til Dawn and The Lost Boys. And that sounds great.

We haven’t seen any gameplay yet, but Redfall still looks intriguing.

Though the debut trailer we got of the game at E3 2021 portrays the title as sort of Left 4 Dead / Back 4 Blood-esque, little bits of information we have to scrape from the pages of press materials and leaks seem to do so to do suggest that we’ll actually have an experience that’s more like Borderlands. Like the sound of it? Well, here’s what we know so far.

A few leaked images gave us an early (and probably pretty unreliable) look at how the gameplay will come together. For a four-player co-op first-person shooter, it’s unsurprising that you’ll be able to make the most of customizable loadouts and special abilities, while level requirements will keep you from equipping certain items too soon. Apparently you can hold up to three weapons, some armor, a memento, a medkit, and remains (whatever they are).

The main cast of Redfall looks pretty badass, right?

You can play as four characters:

  • Layla Ellison, a medical research doctor for the in-world company Aevum Therapeutics who was the victim of a horrific event in the lab that apparently gave her psychic powers. She is basically your magician.
  • Devinder Crousley, a cryptozoologist and paranormal investigator who creates weapons. He’s in Redfall to document and live stream the paranormal events for his followers and got more than he bargained for. Think of him as your hunter/ranger.
  • Remi de la Rosa, a combat engineer and special rescue operative in the US Navy, de la Rosa is an electronics genius and even created her own little combat drone – Bribón – to help keep the streets of Redfall free of vampires. She’s practically your engineer.
  • Jacob Boyerarmed with a mysterious “vampire eye” after something happened when he first came to Redfall, and a ghostly raven companion who can help him survey the battlefield, Jacob Boyer is your sniper/sniper and will probably work best , if you are working far away from the battlefront.


Expect gameplay somewhere between Left 4 Dead, Borderlands, and Dishonored.

However, if you’re expecting something that hits Left 4 Dead and Borderlands somewhere in the middle, you’ll probably be surprised; Coming from Arkane – you know, the people behind Dishonored, Deathloop and Prey – Redfall has a lot of “immersive sims” in its DNA as well. Bethesda’s Pete Hines has said that Redfall is “very similar” to earlier production Arkane in terms of its design pillars, so you can expect that level of mechanical freedom here as well. Given that your vampire enemies will also “evolve” as the game progresses, I think this all sounds like a pretty exciting package.

For an open-world game, Hines has also said that “every time you play it, you get something different” because “the world has changed in a way since the last time you played it that… makes sense from a gameplay standpoint.” It might all be just lip service, sure, but with one of games’ most consistent and exciting developers working on it – and knowing it has to impress right off the bat as an Xbox Game Pass keystone – I think Redfall is worth at least keeping a vampiric eye on.


The button graphics really set the tone for the game.

Unfortunately, if all of this sounds to your liking, you’ll have to wait a little longer before checking it all out. Bethesda announced a delay for the game in May 2022, pushing Redfall out of its planned “summer 2022” slot and into somewhere in the “first half of 2023”.

“The teams at Arkane Austin (Redfall) and Bethesda Game Studios (Starfield) have incredible ambitions for their games, and we want to make sure you get the best, most polished versions of them,” the developer said at the time. Following this, Microsoft Gaming CEO Phil Spencer stated that he understands the frustration fans must be feeling at the delay in Redfall and Starfield, noting that “[Xbox] will continue to work to better meet those expectations.”

We hope the delay pays off. We need a decent co-op game that we can get into. Finally expect real gameplay from Arkane Austin’s experimental title at the Xbox and Bethesda Games Showcase on June 12th. In the meantime, we have at least some other decent vampire-based games to enjoy. Should you be interested in Redfall, Arkane’s delayed open-world co-op vampire FPS?

Fry Electronics Team

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