Sifu lets you become the student or the master with an update of new difficulty options

Sifu gets some new difficulty settings and developers this week defeat she showed in a new video.

One of Sifu’s main selling points was that it’s a hard game, but maybe a little too hard for some and maybe not hard enough for others. Now, in a free update, Sloclap adds two new difficulty options to the game, either relaxing things or upping the ante depending on what you’re looking for. The update launches tomorrow (May 3) and adds Student and Master difficulty settings, detailed in a new video.

If you want to play the game the way it was at launch, you can stick with the Disciple setting, which when translated into other video game difficulty settings is basically just normal mode. That means student is in easy mode and master is in hard mode.

Student mode offers a few options to make things easier for players. For one, the enemy AI will be less aggressive, meaning you’re less likely to be overwhelmed by a massive crowd. Enemies are also weaker, meaning they take fewer hits to take down. And the aging mechanics have also been made more forgiving. In the base game, the number of years you age is reflected in the number of times you’ve had a game over. But it looks like student mode only ages you a year each time.

If you fancy adding a little more challenge, the Master mode can do that for you. While Student mode makes the AI ​​less aggressive, Master mode does the opposite and makes it even more aggressive, meaning a large group is much more intimidating. And bosses have new patterns. So if you spend a lot of time learning them in student mode, you’ve got work to do.

Sifu seems to have done pretty well since its launch, amassing a million copies sold in about a month. Sifu lets you become the student or the master with an update of new difficulty options

Fry Electronics Team

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