Sony plans to release 10 live-serve games by 2026

Sony plans to develop more than 10 live-serve games over the next four years.

Speaking in the call for investors, Sony said one of the reasons it acquired Bungie was because of the expertise and technologies it has developed in the live game services space.

Because Bungie was unsuccessful in incorporating game services directly into the Destiny brand, it has amassed a wealth of experience and technology in the space that Sony intends to capitalize on.

The company said it intends to capitalize on these strengths when it comes to game IP development at PlayStation studios as it expands into the live game service sector. Through a close partnership between Bungie and PlayStation Studios, the studio aims to launch these titles in the financial year ending March 31, 2026.

Driven by the Bungie acquisition, Sony also intends to accelerate first-party game software revenue growth with a goal of more than doubling current numbers by fiscal 2025.

The strategic significance of this acquisition lies not only in achieving the studio’s direct service experience, but also in acquiring the Destiny franchise, as well as the major new IP that Bungie is currently developing.

Through this acquisition, Sony intends to attract new users and increase engagement on platforms other than PlayStation, which will allow them to significantly accelerate their long-term growth strategy to further expand. ecosystem of the gaming industry.

Cross-platform IP rollout is seen as a huge growth opportunity for Sony, as demonstrated by the successful PC version of God of War and its other first-party games. Sony plans to release 10 live-serve games by 2026

Fry Electronics Team

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