The best Resident Evil games of all time

Image: Nintendo Life

It’s been exactly 20 years since REmake was released on GameCube in North America, and it’s the perfect time to revisit this ranking of all Resident Evil games on Nintendo consoles. Enjoy!

That resident Evil The series has evolved so much over the years that even die-hard fans have a hard time picking a favorite. What brand of biohazard are we talking about? Do you prefer old-school tank controls and fixed camera angles, or are you more action-oriented? Regardless of individual flavors, they all infuse the addictive blend of cinematic terror and B-movie shlock and gore. But which Resident Evil is the best?

The original game came to the PlayStation in 1996 and spawned the entire survival horror genre as we know it. While the RE series has had its fair share of ups and downs over the last few decades, we’re living in a golden age of Resident Evil, and Switch has been fortunate to receive a spate of ports from Capcom’s blood-curdling series.

Almost all “significant” contributions have made it onto a Nintendo platform at some point. In fact, the only mainline games that Nintendo fans are still missing are the recent remakes of Resident Evil 2 and Resident Evil 3: Nemesis, as well as the latest all-new mainline games Resident Evil 7 and Resident Evil Village (although a cloud-only Streaming version of 7 is available on Switch in Japan, which you can find in the list below).

We asked you which Resident Evil games are the best and you gave the following verdict. Below you’ll find the very best Resident Evil games (and by extension, the worst) on Nintendo platforms according to Nintendo Life readers.

So, turn out the lights, turn up the volume, and maybe grab a sandwich as we discover the best Resident Evil game ever. Read on if you dare...

Resident Evil Gaiden (GBC)Resident Evil Gaiden (GBC)

Publisher: Capcom / Developer: M4

Release date: June 3, 2002 (United States of America) / June 3, 2002 (UK/EU)

Resident Evil Gaiden was an attempt to downscale survival horror to Nintendo’s tiny handheld and took the franchise on an ocean voyage long before Resident Evil: Revelations. Obviously, maintaining the gameplay of the original on such modest hardware would have been a huge challenge, although that hasn’t stopped Capcom from announcing a port of it for the Game Boy Color (see The Cutting Room Floor for a look at this prototype). . A direct port was eventually dropped and replaced with this one, a top-down game that abstracts zombie combat with first-person elements that have a scroll bar half an inch away from any number golf games.

Featuring recurring characters Leon S. Kennedy and Barry Burton, the amusingly abbreviated REG is a decent attempt to bring the series’ signature tension to a portable device, but after the pre-rendered beauty of the main games, the low-fi setting diminishes somewhat in impact. Rather than redesigning mainline games, we’d like Capcom to do it again in a modern context. Everyone loves a little bit of Barry.

Resident Evil: The Mercenaries 3D (3DS)Resident Evil: The Mercenaries 3D (3DS)

Publisher: Capcom / Developer: Capcom

Release date: June 28, 2011 (United States of America) / July 1, 2011 (UK/EU)

A wearable spin-off of the surprisingly fun separate Mercenaries mode that debuted in Resident Evil 4, Resident Evil: The Mercenaries 3D expanded the list of playable characters and expanded the score-hunting shooter into a full-priced standalone game. Whether there really was enough content to justify the asking price was another question, and Capcom – arguably no stranger to trying its luck on the pricing of certain software – might have done better by making this a cheaper title only downloadable (or even a DLC tie-in with revelations). The game was surprisingly addictive though, and having something this good looking on 3DS was a novelty at the time.

Resident Evil: The Darkside Chronicles (Wii)Resident Evil: The Darkside Chronicles (Wii)

Publisher: Capcom / Developer: cavia

Release date: November 17, 2009 (United States of America) / November 27, 2009 (UK/EU)

A nice dose of light gun shooting action with a big ol’ side dish of rehashed stories and narrative gap filler, Resident Evil: The Darkside Chronicles Mix up retelling of different events Resident Evil 2 and Resident Evil Code: Veronica with new scenarios set a few years later. It’s got great graphics for a Wii title and there’s plenty of meat for fans to munch on with series favorites Leon S. Kennedy (the ‘S’ stands for Sensational Hair) and Claire Redfield.

Resident Evil: The Umbrella Chronicles (Wii)Resident Evil: The Umbrella Chronicles (Wii)

Publisher: Capcom / Developer: cavia

Release date: November 13, 2007 (United States of America) / November 30, 2007 (UK/EU)

As with all of the best Hollywood franchises, the creators of the Resident Evil series won’t be satisfied until they close every conceivable gap between the mainline games with a prequel, sequel or – forgive us – “interjection”. No, Chris, Jill, Leon and the gang can’t stop to pee without finding themselves in a spinoff. Perhaps the biggest surprise, though, is that some of them were pretty good. There are many that didn’t make it to Nintendo consoles, but the Wii has arguably received two of the best spin-offs in the form of Resident Evil: The Umbrella Chronicles and its sequel, which sits below it on this list.

This is an on-rails shooter with lots of interstitial fanservice, linking to the mainline entries and focusing on the literally dodgy exploits of Albert Wesker. It’s a fun, arcade-like experience that arguably serves as a good refresher for anyone looking to jump into the series at a later date.

Resident Evil 6 (Switch eShop)Resident Evil 6 (Switch eShop)

Publisher: Capcom / Developer: Capcom

Release date: 29 Oct 2019 (United States of America) / 29 Oct 2019 (UK/EU)

Considered by many to be the point where the mainline series strayed too far from its survival horror origins, Resident Evil 6The four campaign strands of weave together the stories of Leon S. Kennedy, Ada Wong, Chris Redfield and Jake Muller. The varying quality between the four player characters’ scenarios didn’t help, and the game arguably suffered from the RE4 template being stretched to the breaking point after every other third-person shooter had already picked its corpse clean. RE6 has its defenders – and there’s certainly a lot of them to ponder – but this is widely considered to be the mainline series’ weakest point, and it seems you’re very much in agreement. The best Resident Evil games of all time

Fry Electronics Team

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