The Cyberpunk 2077 patch is all about fixes and bug squashing

CD Projekt is preparing a new patch Cyberpunk 2077 which fixes all sorts of issues you encountered while playing the game.
Fixed a gameplay issue that could cause wrecked cars or multiple Nomad cars to spawn in traffic when driving fast. The recon grenade will no longer highlight enemy mass NPCs, and the issue where after using the “Take Control” quickhack on a device would cause the camera axis to be reversed when zooming in should no longer occur.
Fixed quest issues include not being able to buy back a condo renovation you already own, it will no longer be possible to hack the Northside condo before completing Act 1, walking into a wall in the elevator Megabuilding H8 will no longer instantly kill you, and Johnny will no longer despawn if you exit the cabin before interacting with the projector.
Fixed open world issues such as summoned vehicles spawning far away from you, Suicidal Corpos in Corpo Plaza standing up after falling, and an issue where an ongoing attack in Arroyo was not visible on the map.
A quest tag for pinning rewards when they are first found in the hideout has been added to the UI, along with the inability to change the marker’s position when a time skip is in progress and an issue where the Loot UI could flicker and change before picking up the goods was addressed.
The patch fixes animations and missing or moved objects in various scenes, addresses animations that occur when performing an aerial takedown with the Hidden Dragon perk, prevents sandstorms from appearing in scenes where they shouldn’t, and fixes an issue where foliage was not affected by different weather conditions.
Of course, there’s more to the patch, and platform-specific updates are also included, so be sure to read the full patch notes for yourself.
https://www.vg247.com/cyberpunk-2077-patch-is-all-about-fixes-and-bug-squashing The Cyberpunk 2077 patch is all about fixes and bug squashing