The developers of the Triangle strategy explain the name and the “adult” focus

It’s easy to forget about the What’s New section on the Nintendo Switch sometimes if we’re pretty honest, but maybe we should keep it more on our radar. For example, it seems that Nintendo of America shared a mini-interview with two producers of triangle strategyTomoya Asana and Yasuaki Arai.

It has a few interesting nuggets. One relates to this name, which we sometimes fear masks or underestimates how intriguing and excellent the game really is as you delve into its story and strategic gameplay. Asano-san acknowledges that the name may seem “weird,” but outlined the literal rationale behind the title.

It actually comes from the same naming convention we used for the Octopath Traveler game. Octo, meaning eight, describes the eight signs with eight paths to travel on. So there are three angles for the triangle strategy [Utility, Morality, and Liberty’ in the game. I’m sure a lot of the American audience has commented on how it’s kind of a weird name, but one of the big things we think about when naming games is that when users see the name of the game, they can understand what kind of games they’re going to be playing.

When we’re focusing on what the three angles mean, they represent three countries and three other main characters (Frederica, Roland, and Benedict). Each of these characters has their own values and goals that influence the story.

Intriguingly, one answer suggests that early in development they may have been keen to keep the ‘Octo’ angle, as it originally had ‘eight convictions as key components to the game’, instead of three. That was clearly a lot, and distinguishing between them would have been difficult; they wisely scaled it back to three.

Meanwhile, Arai-san addressed the plot, acknowledging that its themes and setting of warfare and strife are only suitable for an older audience.

When we started the project, our concept was to create a story for adult audiences. We chose the tactics genre and conflict situation to achieve that purpose. We tried to make such a complex subject as easy to understand as possible. When we think about a conflict, there are at least two groups fighting. Why are they fighting? What do they want? That was our starting point when thinking about the story.

We were big fans of Triangle Strategy in our review, and if you haven’t yet checked it out you can still try out a Prologue demo that lets you play the first three chapters (and carry that progress into the full game).

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blank The developers of the Triangle strategy explain the name and the “adult” focus

Fry Electronics Team

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