Now we know where Elder Scrolls Online will top in 2022, The battlegroup is currently discussing where things are going in that area as part of update 33. Expect more coherence, flexibility, and ultimately streamlining.
Combat team looking at changes focus on player abilities that better reflect the character’s highest attack stats. If your highest defense is in a particular style, they want to provide the opportunity to build on that. According to an update from Combat Designer Alex Verish:
“This means that any abilities that used to scale with only Magic Damage and Max Magicka will now automatically scale with Weapon Damage and Max Stamina, and vice versa. With this we wanted to retain the identity of many playstyles by consolidating skill cost as a factor limiting how often you can get in with skills, but less concerned with how powerful of that ability based on the stat path you have chosen. ”
What will this follow ESO performed in relation to item sets and passwords. Finally, visible item sets and abilities dual origin rewards and finally merge rewards so there is less to track each individual. This will also be seen in some cleanup and augmented reality activities, with lesser-used skills getting some much needed boost. Additional tweaks can mean creation of abilities function as their name implies, with something like Piercing now going through a block. Some less radical quality of life changes can make micromanagement less effective by adding increased duration or additional options. An example cited is Lotus, which offers an option for more overall health or a significant increase for uptime.
Looks like some of the community feedback on combat is being considered, aside from the art of working to keep everything feeling fresh and dynamic in a long game. You can read full devblog about the upcoming combat changes at Scrolls online.
https://www.mmorpg.com/news/the-elder-scrolls-online-outlines-more-hybridized-streamlined-combat-changes-beginning-in-update-33-2000124212 The Elder Scrolls Online outlines more streamlined, more incorporated combat changes starting in update 33