The PS5 system update lands today as Sony promises VRR support “in the coming months”.

Today, Sony a new update for pushed out PS4 and PS5 consoles. For the most part, these updates are business as usual and what you would expect from system updates PlayStation Hardware (header changes include stability updates and the ability to create or join open or closed parties, UI updates for trophy and gamebase items, and a new voice command update).

But Sony also noted that it plans to release a Variable Refresh Rate (VRR) feature for the PlayStation 5 “in the coming months.”

“Gameplay in many PS5 titles feels smoother because scenes are rendered instantly, graphics look sharper and input lag is reduced,” Sony explains in a PlayStation Blog post. “Previously released PS5 games may be fully optimized for VRR through a game patch, and future games may include VRR support at launch.”

To put it simply, VRR is basically an adaptive feature designed to make your gaming sessions look and feel better: it can improve overall graphical output and reduce visual artifacts, screen tearing, and frame-pacing issues. This applies to all games on the system – even if a specific title does not officially support VRR.

“This feature can improve video quality for some games. If this leads to unexpected visual effects, you can always disable this option,” continues Sony.

There’s no formal release date for the VRR update, just a vague preview of Sony’s coming months.

In today’s update, the Remote Play app’s Game Base UI has been updated “to simplify access to the Friends, Party and Messages features and provide a consistent gaming experience with PS5”. You can now also open games, apps, and settings using the voice command feature (English only), and UI overhauls have fixed issues with trophy cards and more. The PS5 system update lands today as Sony promises VRR support “in the coming months”.

Fry Electronics Team

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