The Saints Row developer laments the lack of rain as their BIGGEST regret

SAINTS Row reviews have been disappointing to say the least. However, it wasn’t the bugs or the uninspiring story that the developers regret, it’s the rain.

While the latest game hoped to restart the series, a mind-blowing open world and game-changing bugs left fans wanting.

The developer had to choose between clouds of dust and rain.


The developer had to choose between clouds of dust and rain.Photo credit: Deep Silver

The console version of Saints Row sits at a disappointing 65 on Metacritic, but what would the developers change if they had a chance to do it all over again?

GLHF spoke to Brian Traficante, the reboot’s creative director, about what features he would have liked.

Rather than expanding the world or adding more of the offbeat story elements that fans of the series love, Traficante was fixated on the weather.

He said: “I wanted rain so bad. There’s just something to it, isn’t there?

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“The state of the world is changing, the overcast, the clouds, you see the umbrellas appear, people react to it, and everything that glitters looks great.”

There were a number of reasons the team couldn’t get it to work.

The team built everything from scratch, including the development tools for the game.

Traficante explains: “We started from scratch. At an early point in R&D, we let go of everything and built from the ground up.

“So, it’s one of those game stories that sadly becomes commonplace, where you build your tech as you build your game, which is the biggest no-go in development.”

Graphically, the new Saints Row is a big step up from previous games. Saints Row 4 contained no weather conditions at all.

The latest game’s lighting engine lights up the world with beautiful vistas and a realistic day and night cycle.

When it came to the weather, however, there was only room for one, and in a city modeled after Las Vegas, the team settled for dust storms.

He says, “We have a nice dust storm system and that was kind of a compromise where you could see these storms growing, going from a mild storm to a moderate one and things getting dusty.”

With these trade-offs between various additions to the game, we can understand why some people felt Saints Row needed more polish.

While fans are often annoyed by game delays similar to Hogwarts Legacy, we wonder if Saints Row might have done better with a little more time.

Written by Georgina Young on behalf of GOOD LUCK AND HAVE FUN.

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