The Witcher 3 implements major changes to its shield combat system


The witcher language has become much easier and stronger.

2014 brought players one of the most critically acclaimed games of all time, The Witcher 3: Wild Hunt. To this day, CD Projekt Red’s title remains the benchmark for action RPG titles. After a long delay, last month brought another opportunity for both fans and new players to play the title again.

The long-awaited next-gen update has arrived, changing many of the game’s systems, introducing new graphics modes, and more. Notably, the game’s combat system has seen a number of overhauls, with many of the changes targeting the witcher’s magical tool of the trade, Signs.

Signs offer a supernatural advantage over Geralt’s enemies, and the next-gen update sought to change the way they were used to speed up the flow of combat. While successful on this front, hidden changes have been implemented that affect Sign functionality.

As detailed in Neon Knight’s video above, most of Geralt’s characters have been reworked in some form, be it beneficial in some cases or a slight nerf. Knight first mentions changes to the “Shockwave” perk in the Aard tree that make him a force to be reckoned with, though he does get two nerfs to his “Insta-Kill Knockdown” potential and the “Piercing Cold” ability receives.

Conversely, Igni has seen a rework of the Pyromaniac skill to make it a worthwhile skill, and Quen has seen changes to her damage over time effects and the Active Shield skill. Finally, Yrden’s Charged Glyphs has been changed to scale with the enemy’s health, making it a powerful ability against tank-like enemies.

Neon Knight goes into incredible detail about these changes, and it’s a great reference point for new fans or returning veterans. The next-gen update for The Witcher 3 has changed quite a bit, and it’s easy to miss if you just dip your toes in the water.

The Witcher 3: Wild Hunt is available for PS4, PS5, Xbox Series X|S, Xbox One, PC and Nintendo Switch. The Witcher 3 implements major changes to its shield combat system

Fry Electronics Team

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