Torchlight Infinite Beta update includes early work on a PC version


The developers of XD Games have given an update on the closed beta for Torchlight: Infinite and have also announced very early work on a PC version.

The update was released around the third week of the closed beta and includes a new dev blog with answers to some community questions and updates on how the beta is progressing. The first closed beta test included 10,000 slots that filled up quickly, so for the second test they decided to release beta spots in a limited number per day to spread access a bit this time.

As for the ongoing work, they’ve been working on the main quest and various regions, giving a glimpse of one we can expect to see soon: “For example, Ichi Empire, the desert, a place where only wind and sand are permanent, no more , will be introduced in our future release. It will continue to challenge Torchlight Hunters with its extreme map conditions.”

Additional updates include balance optimization passes. Based on player feedback, there were some changes to core talents and damage that impacted some player builds that use them. In response, the developers’ response is that since it’s a beta test, you should expect frequent changes and adjustments. Sometimes they even break a few things. Stacking effects on disease damage is broken because it is doing too much damage at that point. They can’t completely overhaul it in this update, so they will defer it to an update in the next version. Anyone who has gotten used to the way it works now has to adapt again.

Torchlight: Infinite also comes to the PC. They started designing the PC UI layout and control scheme, and adjusted the mobile controls to be suitable for a PC player. There’s much more to come, including an overhaul of the game’s graphics.

More on this Torchlight: Infiniteyou can read the beta update here. Torchlight Infinite Beta update includes early work on a PC version

Fry Electronics Team

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