Uncharted: Legacy of Thieves Collection Gets Digital Foundry


Uncharted: Legacy of Thieves Collection It seems like a quality remake of the titles, but as Digital Foundry notes, there are a few things Naughty Dog could have done to better offer PS5 users.

Three different modes are available, fidelity, performance and performance plus. Fidelity mode renders at a fixed 3840×2160 resolution with a frame rate target of 30fps. DF says this is the sharpest mode, but the “pixel advantage” is not as significant as expected. That said, it was a flawless 30fps presentation, with an even frame rate.

In performance mode, 60fps is the target, and despite some single-frame drops, it’s really not noticeable when playing. The resolution seems to be on par with the PlayStation 4 version, but with twice the frame rate and performance issues of the original have been fixed. Performance Plus drops the resolution to 1080p, but runs at 120fps. There may be a loss of clarity, but the improved motion resolution makes this experience “intriguing”. Drops do occur but are not intrusive.

According to DF, what Naughty Dog can do differently is add dynamic resolution scaling as it has a direct impact on the selected render resolution. The PS5 can handle resolutions above 1440p or 1080p, but not all of it.

“Thankfully, the game’s TSSAA worked fine, but DRS could have opened up another potential option – 40fps fidelity mode with the display running at 120Hz (as in Ratchet and Clank: Rift Apart). ),” said Digital Foundry.

One of the good things that Naughty Dog has done is tweak the image for all three modes. They are subtle but still welcome. These include increased LOD distance, so for example you’ll see the foliage is now pulled further out into the distance. This results in less visible pop-ups and improved detail levels.

Both brightness and contrast have been increased, subtle changes have been made to the way specific elements are shading, and some texture content is more defined. Shadows and reflections are also improved in some areas.

Edits have also been made for motion blur, and you’ll notice that the blur when recording the camera has been reduced. The quality of the blur itself appears to have been “improved with less visible impact”, and motion blur does not scale with higher frame rates. So, for example, at 120Jz, it’s almost invisible “due to the lack of shutter speed adjustments.”

All in all, it sounds like a good upgrade for both games. However, the DF says that Naughty Dog could have “unlocked the framerate on existing PS4 Pro code and delivered a locked 1440p60 experience” and that most players should be fine with that.

You can Read the full Digital Foundry analysis via link. Uncharted: Legacy of Thieves Collection Gets Digital Foundry

Fry Electronics Team

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