The much-anticipated variable refresh rate (VRR) support is coming to the PS5 this week.
Variable refresh rate syncs the display refresh rate with the game’s output. This helps eliminate screen tearing and frame pacing issues that can occur when the game is running at a lower or higher frame rate than the display. The increased smoothness can also reduce input lag, essentially allowing for quicker responses when you press a button on the controller.
Previously, VRR was only supported on Microsoft’s Xbox Series S and X consoles.
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