Variable refresh rate support for PS5 is rolling out this week


Sony has announced that it will be rolling out variable refresh rate (VRR) support to PS5 globally via a console update in the next few days.

On HDMI 2.1 VRR-compatible TVs and PC monitors, VRR dynamically synchronizes the display’s refresh rate with the graphical output of the PS5 console.

This improves visual performance for PS5 games by minimizing or eliminating visual artifacts such as frame-pacing issues and screen tearing.

This makes gameplay feel smoother with seamlessly rendered scenes, graphics look sharper, and input lag is reduced. Results for the latter may vary depending on the game, TV used, and the visual mode selected for a particular game.

Previously released PS5 games may be fully optimized for VRR through a game patch, and future games may include VRR support at launch.

Here are some of the games that will receive game patches that enable VRR support:

  • Astro’s playroom
  • Call of Duty: Vanguard
  • Call of Duty: Black Ops Cold War
  • death loop
  • destiny 2
  • Devil May Cry 5 Special Edition
  • DIRT 5
  • godfall
  • Marvel’s Spider-Man Remastered
  • Marvel’s Spider-Man: Miles Morales
  • Ratchet & Clank: Rift apart
  • Resident Evil Village
  • Tiny Tina’s Wonderland
  • Tom Clancy’s Rainbow Six Siege
  • tribes of Midgard

Once the PS5 VRR update is available and you have updated your PS5, it will be automatically activated for supported games when your console is connected to an HDMI 2.1 VRR compatible TV or PC monitor. You can also turn it off under “Screen and Video” in System Preferences if you’d like.

You can also apply VRR to PS5 games that don’t support it as it can improve video quality for some games. If this results in unexpected visual effects, you can always disable this option. Variable refresh rate support for PS5 is rolling out this week

Fry Electronics Team

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