“We hear the feedback,” says Phil Spencer of Redfall and Starfield delays


Microsoft Gaming CEO Phil Spencer understands the frustration fans must be feeling at the delay of both redfall and starfieldand took to Twitter to comment on the shifts.

Yesterday, Bethesda announced that it has pushed both Starfield and Redfall into the first half of 2023 to make them the “best, most polished” titles they can be.

Reactions from those who were looking forward to the games ranged from sympathy to disappointment, and some feel that the release date for Starfield in particular was given a bit too soon.

In responseSpencer said that both the studios and Microsoft are “hearing the feedback” and that such decisions are difficult for developers to make.

“These decisions are tough for the teams making the games and for our fans. While I’m fully supportive of giving teams time to release these great games when they’re done, we hear the feedback,” he said.

“Quality and consistency are expected, we will continue to work to better meet those expectations.”

While the delays are indeed disappointing, there’s a bright side to the fact that we’ll be getting a “deep look at gameplay” of both titles “soon.”

In other words, we can expect to finally see real gameplay from Arkane Austin’s Redfall and Bethesda Game Studios Starfield on the Xbox and Bethesda Games Showcase on June 12th. “We hear the feedback,” says Phil Spencer of Redfall and Starfield delays

Fry Electronics Team

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